| Commit message (Expand) | Author | Age |
* | Remove profiler.h include where it's not needed. Remove some unreachable and ... | Loic Blot | 2015-07-21 |
* | Use std::vector instead of std::set for Environment::getObjectsInsideRadius | Loic Blot | 2015-04-16 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | collisionMoveSimple: use std::vector instead of std::list, this improve the p... | Loic Blot | 2015-03-05 |
* | Remove most exceptions from getNode() (and variants) | Craig Robbins | 2014-11-14 |
* | Custom collision boxes node property. | RealBadAngel | 2014-10-19 |
* | Add an option to disable object <-> object collision for Lua entities | PilzAdam | 2013-07-20 |
* | Disable collision fix, its broke unit tests | proller | 2013-07-01 |
* | Fix sand, gravel falling stuck | proller | 2013-06-30 |
* | Fix nearly all warnings | kwolekr | 2013-05-19 |
* | fix objects colliding with its own collision boxes | sapier | 2013-04-09 |
* | Limit speed in collisionMoveResult for avoiding hangs | Esteban I. Ruiz Moreno | 2013-04-03 |
* | Closed add object <-> object collision handling | sapier | 2013-03-28 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | add limit for steps to avoid runaway memory consumption by collision handling | sapier | 2013-01-16 |
* | Add bouncy node group | Perttu Ahola | 2012-09-01 |
* | Custom boxy nodes (stairs, slabs) and collision changes | Kahrl | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Fix collision code getting stuck if speed is 0 | Perttu Ahola | 2012-04-07 |
* | Improve luaentity sprite functionality (and add some random stuff) | Perttu Ahola | 2011-11-29 |
* | Relatively snappy object-ground collision detection | Perttu Ahola | 2011-11-29 |
* | GameDef compiles | Perttu Ahola | 2011-11-29 |
* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 |
* | extended content-type range | Perttu Ahola | 2011-07-23 |
* | reorganized a lot of stuff and modified mapgen and objects slightly while doi... | Perttu Ahola | 2011-06-26 |
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 |