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Commit message (Expand)AuthorAge
* Add download rate to media progress bar (non http mode only!)sapier2014-04-29
* Fix all warnings reported by clangSfan52014-04-15
* Cleanup client init states by bumping protocol versionsapier2014-04-08
* Add the option to bind to a specific addressShadowNinja2014-02-05
* Add propper client initializationsapier2014-01-31
* Fixed minetest reliable udp implementation (compatible to old clients)sapier2014-01-10
* Replace SimpleThread by JThread now implementing same featuressapier2013-12-15
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Fix server getting completely choked up on even a little of DoSPerttu Ahola2013-08-04
* Add support for IPv6proller2013-06-23
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Add congestion control settings to minetest.confPerttu Ahola2012-11-29
* Optimize headersPerttu Ahola2012-06-17
* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* Proper handling of failing to bind server socketPerttu Ahola2012-03-11
* Make Connection::Receive return the data via a SharedBuffer reference, so the...Kahrl2011-11-07
* utility.h: Change Buffer's interface to be more compatible with SharedBuffer'...Kahrl2011-11-07
* Improve Connection with threading and some kind of congestion controlPerttu Ahola2011-10-20
* Cleaned networking code a bit (had this one on the to-do list for like 4 mont...Perttu Ahola2011-05-21
* Players are left on server while server is running. No passwords yet.Perttu Ahola2011-01-15
* tinkering aroundPerttu Ahola2010-12-25
* disconnect method to connection to be used instead of just timing outPerttu Ahola2010-12-24
* license stuffPerttu Ahola2010-11-29
* Initial filesPerttu Ahola2010-11-27