Commit message (Collapse) | Author | Age | |
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* | Cleanup client init states by bumping protocol version | sapier | 2014-04-08 |
| | | | | | | | | | | Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready Handle clients with protocol version < 23 (almost) same way as before Make client tell server about it's version Add client state to not send bogus player position updates prior init complete Add access to statistics information (peer connction time,rtt,version) Fix clients standing stalled in world while preloading item visuals (new clients only) Add get_player_information to read client specific information from lua | ||
* | Add the option to bind to a specific address | ShadowNinja | 2014-02-05 |
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* | Add propper client initialization | sapier | 2014-01-31 |
| | | | | | | | | | | | | | -add client states to avoid server sending data to uninitialized clients -don't show uninitialized clients to other players -propper client disconnect handling Minor comment fixes in server Minor bugfixes in connection -improved peer id calculation -honor NDEBUG flag -improved disconnect handling -increased initial send window Remove some dead code | ||
* | Fixed minetest reliable udp implementation (compatible to old clients) | sapier | 2014-01-10 |
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* | Replace SimpleThread by JThread now implementing same features | sapier | 2013-12-15 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Fix server getting completely choked up on even a little of DoS | Perttu Ahola | 2013-08-04 |
| | | | | | | * If client count is unbearable, immediately delete denied clients * Re-prioritize the checking order of things about incoming clients * Remove a huge CPU-wasting exception in ReliablePacketBuffer | ||
* | Add support for IPv6 | proller | 2013-06-23 |
| | | | | | | | Two new configuration options are added: - "enable_ipv6" to enable/disable the overall use of IPv6 - "ipv6_server" to enable/disable the use of IPv6 sockets when running a server (when "enable_ipv6" is enabled) | ||
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
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* | Update Copyright Years | Sfan5 | 2013-02-24 |
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* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
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* | Add congestion control settings to minetest.conf | Perttu Ahola | 2012-11-29 |
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* | Optimize headers | Perttu Ahola | 2012-06-17 |
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* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
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* | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | 2012-06-05 |
| | | | | GPLv2/later, by agreement of major contributors | ||
* | Proper handling of failing to bind server socket | Perttu Ahola | 2012-03-11 |
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* | Make Connection::Receive return the data via a SharedBuffer reference, so ↵ | Kahrl | 2011-11-07 |
| | | | | | | | | the caller doesn't have to choose the right buffer size in advance. Conflicts: src/test.cpp | ||
* | utility.h: Change Buffer's interface to be more compatible with ↵ | Kahrl | 2011-11-07 |
| | | | | SharedBuffer's interface, connection.h: use Buffer instead of SharedBuffer in command and event queues | ||
* | Improve Connection with threading and some kind of congestion control | Perttu Ahola | 2011-10-20 |
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* | Cleaned networking code a bit (had this one on the to-do list for like 4 ↵ | Perttu Ahola | 2011-05-21 |
| | | | | months already) | ||
* | Players are left on server while server is running. No passwords yet. | Perttu Ahola | 2011-01-15 |
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* | tinkering around | Perttu Ahola | 2010-12-25 |
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* | disconnect method to connection to be used instead of just timing out | Perttu Ahola | 2010-12-24 |
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* | license stuff | Perttu Ahola | 2010-11-29 |
| | | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt | ||
* | Initial files | Perttu Ahola | 2010-11-27 |