| Commit message (Expand) | Author | Age |
* | Add map limit config option | rubenwardy | 2015-08-02 |
* | Change format of screenshot names | Craig Robbins | 2015-03-31 |
* | Increase default font_size | BlockMen | 2015-02-18 |
* | Fix font_size under windows | BlockMen | 2015-02-18 |
* | Give full breath after death | SmallJoker | 2015-02-05 |
* | Change default font sizes to 14(freetype) and 10(non-freetype) | sfan5 | 2015-01-10 |
* | (INTERIM) Make sizes of the font in formspecs consistent and not so large | Craig Robbins | 2014-12-05 |
* | Scale form elements consistently | Zefram | 2014-11-30 |
* | Implement proper font handling | sapier | 2014-11-30 |
* | Improve timeout calculation | sapier | 2014-08-22 |
* | Store the maximum player file tries in a constant | ShadowNinja | 2014-06-23 |
* | Support for scalable font and gui elements | sapier | 2014-06-22 |
* | Remove liquid_finite and weather | proller | 2014-04-18 |
* | Weather: Clean up getHeat/getHumidity somewhat | kwolekr | 2013-09-16 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Add support for IPv6 | proller | 2013-06-23 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Properly and efficiently use split utility headers | Perttu Ahola | 2012-06-17 |
* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |
* | Clean up constants.h a bit | Perttu Ahola | 2012-06-16 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | 2012-03-29 |
* | Set the BS constant to be floating-point; this removes the need for floating ... | Perttu Ahola | 2011-11-29 |
* | Collected and moved existing camera infrastructure from game.cpp to camera.cp... | Kahrl | 2011-09-08 |
* | lava! | Perttu Ahola | 2011-08-15 |
* | fixed not finding data dir if installed | Constantin Wenger | 2011-08-12 |
* | small comment update | Perttu Ahola | 2011-05-18 |
* | mapgen work-in-progress | Perttu Ahola | 2011-03-02 |
* | mapgen stuff | Perttu Ahola | 2011-02-05 |
* | map generation framework under development... not quite operational at this p... | Perttu Ahola | 2011-01-30 |
* | Mainly some texture tweaking | Perttu Ahola | 2011-01-24 |
* | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 |
* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |
* | Initial commit of mapgen v.2. Lacks configuration and saving to disk. | Perttu Ahola | 2011-01-16 |
* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 |
* | changes to handing of digging (non backwards-compatible i guess) | Perttu Ahola | 2010-12-23 |
* | fixed crack animation timing in client | Perttu Ahola | 2010-12-23 |
* | some work-in-progress | Perttu Ahola | 2010-12-22 |
* | Cracking blocks while digging | Perttu Ahola | 2010-12-21 |
* | framework for modifying textures | Perttu Ahola | 2010-12-20 |
* | day/night working client side | Perttu Ahola | 2010-12-19 |
* | tinkering around | Perttu Ahola | 2010-12-14 |
* | commit before content-tile separation | Perttu Ahola | 2010-12-13 |
* | better water | Perttu Ahola | 2010-11-30 |
* | license stuff | Perttu Ahola | 2010-11-29 |
* | Windows bug fixes | Perttu Ahola | 2010-11-29 |
* | sitä sun tätä tekeillä, toimii kivasti | Perttu Ahola | 2010-11-29 |
* | block send priority queue | Perttu Ahola | 2010-11-27 |
* | Working version before block send priorization update | Perttu Ahola | 2010-11-27 |