| Commit message (Expand) | Author | Age |
* | Smoothed yaw rotation for objects (#6825) | SmallJoker | 2018-08-02 |
* | Make sure color returns to normal after a damage flash (#7332) | lhofhansl | 2018-05-14 |
* | Allow damage for attached objects, add attach/detach callbacks (#6786) | SmallJoker | 2018-04-30 |
* | upright_sprite: Fix texture position for players | SmallJoker | 2018-04-09 |
* | [clang-tidy] Promote some performance-* as a coding error (#7194) | Loïc Blot | 2018-04-04 |
* | Fix last performance-type-promotion-in-math-fn problems | Loic Blot | 2018-04-04 |
* | Optional alpha channel support for entities | stujones11 | 2018-03-29 |
* | Cleanup sound manager class (#7158) | Loïc Blot | 2018-03-24 |
* | Node definition manager refactor (#7016) | Dániel Juhász | 2018-02-10 |
* | Position entity nametags relative to selection-box (#7031) | stujones11 | 2018-02-10 |
* | Disable fall damage when "immortal" group set (#6946) | lisacvuk | 2018-01-23 |
* | - Clear colors when reading property info. | Rob Blanckaert | 2017-12-25 |
* | Use Irrlicht's mesh cache for animated meshes. | Lars Hofhansl | 2017-12-04 |
* | Zoom: Set zoom FOV per-player using a player object property | paramat | 2017-12-04 |
* | CAO/SAO: Nicer velocity-controlled, interpolated rotation property: | SmallJoker | 2017-12-01 |
* | Player eye height: Make this a settable player object property | paramat | 2017-11-06 |
* | Avoid filtering low-res textures for animated meshes (incl. players) (#6562) | lhofhansl | 2017-10-28 |
* | CAO footstep sounds: Reduce gain to balance volume | paramat | 2017-10-02 |
* | Object properties: Add 'glow', disables light's effect if negative | Rob Blanckaert | 2017-09-14 |
* | Fix animation frame_speed and blend loosing precision due to incorrec… (#6357) | sapier | 2017-09-01 |
* | Zoom: Move enabling zoom to a new player object property | paramat | 2017-08-30 |
* | Bump minimal protocol version to 36 (#6319) | SmallJoker | 2017-08-29 |
* | Make entity selection and collision boxes independently settable (#6218) | stujones11 | 2017-08-24 |
* | GenericCAO: Fix light position for non-players, remove deprecated initialisat... | SmallJoker | 2017-08-19 |
* | ItemCAO removal (#6279) | Loïc Blot | 2017-08-19 |
* | Modernize src/c* src/d* and src/e* files (#6263) | Loïc Blot | 2017-08-17 |
* | Cleanup various headers to reduce compilation times (#6255) | Loïc Blot | 2017-08-16 |
* | GenericCAO: Fix dark model below y = 0 | paramat | 2017-07-30 |
* | Move the nametag back to the top of the player (#6179) | TeTpaAka | 2017-07-29 |
* | Player collisionbox: Make settable | TeTpaAka | 2017-07-21 |
* | Expose getPointedThing to Lua | Dániel Juhász | 2017-07-07 |
* | Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) | Loïc Blot | 2017-07-02 |
* | Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs (... | Loïc Blot | 2017-06-19 |
* | Cpp11 initializers 2 (#5999) | Loïc Blot | 2017-06-17 |
* | C++11 patchset 9: move hardcoded init parameters to class definitions (part 1... | Loïc Blot | 2017-06-16 |
* | Have the server send the player list to the client (#5924) | red-001 | 2017-06-08 |
* | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot | 2017-06-04 |
* | Don't add damage flash while punch texture modifier is active (#5767) | stujones11 | 2017-05-29 |
* | Various code cleanup & little performance improvement on HTTP download (#5772) | Loïc Blot | 2017-05-20 |
* | Revert custom player collision box and step height commits | paramat | 2017-05-09 |
* | Clean up numeric.h and split FacePositionCache from it | ShadowNinja | 2017-05-06 |
* | Make the player collisionbox settable | TeTpaAka | 2017-05-06 |
* | Make players respect makes_footstep_sound in the object properties | TeTpaAka | 2017-05-06 |
* | content_cao: fix getPlayerControl structure copy on each step (#5677) | Loïc Blot | 2017-04-29 |
* | Revert a const ref on update texture | Loic Blot | 2017-04-22 |
* | Fix various variables passed by copy instead of const ref (#5610) | Loïc Blot | 2017-04-19 |
* | Sneak: Add option for old move code | paramat | 2017-04-17 |
* | Hardware coloring for itemstacks | Dániel Juhász | 2017-04-08 |
* | Add ItemStack key-value meta storage | rubenwardy | 2017-02-04 |
* | Fix unknown command message not providing number of cmd | sapier | 2017-01-21 |