| Commit message (Expand) | Author | Age |
* | Disable fall damage when "immortal" group set (#6946) | lisacvuk | 2018-01-23 |
* | Object properties: Add 'glow', disables light's effect if negative | Rob Blanckaert | 2017-09-14 |
* | Fix animation frame_speed and blend loosing precision due to incorrec… (#6357) | sapier | 2017-09-01 |
* | Modernize src/c* src/d* and src/e* files (#6263) | Loïc Blot | 2017-08-17 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | Step height: Add as a player object property | paramat | 2017-08-09 |
* | Expose getPointedThing to Lua | Dániel Juhász | 2017-07-07 |
* | Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) | Loïc Blot | 2017-07-02 |
* | Remove IrrlichtDevice unused pointer from ClientActiveObject class & childs (... | Loïc Blot | 2017-06-19 |
* | C++11 patchset 9: move hardcoded init parameters to class definitions (part 1... | Loïc Blot | 2017-06-16 |
* | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot | 2017-06-04 |
* | Various code cleanup & little performance improvement on HTTP download (#5772) | Loïc Blot | 2017-05-20 |
* | Revert custom player collision box and step height commits | paramat | 2017-05-09 |
* | Use stepheight from CAO instead of hardcoded value | Sapier | 2017-05-06 |
* | Revert a const ref on update texture | Loic Blot | 2017-04-22 |
* | Fix various variables passed by copy instead of const ref (#5610) | Loïc Blot | 2017-04-19 |
* | Add Entity get_texture_mod() to Lua API | sapier | 2017-01-21 |
* | Fix another missing const reported by clang & @sfan5 | Loic Blot | 2017-01-14 |
* | Performance fix + SAO factorization | Rogier | 2017-01-11 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | Particles: Make attached particle spawners respect the parent's yaw | orwell96 | 2016-11-18 |
* | Fix crash on attaching player to entity | Foghrye4 | 2016-10-19 |
* | Replace various std::map with UNORDERED_MAP + various cleanups | Loic Blot | 2016-10-05 |
* | Fix a m_camera not used warning fix pointed by clang | Loic Blot | 2016-05-22 |
* | Move object nametags to camera | RealBadAngel | 2016-02-18 |
* | v2d & aabbox3d<f32> & sky cleanups | nerzhul | 2016-02-11 |
* | Show infotext with description for item entities | RealBadAngel | 2016-01-18 |
* | Add option to give every object a nametag | BlockMen | 2015-12-15 |
* | Fix issues with light of attached CAOs | RealBadAngel | 2015-07-23 |
* | Fix some issues with animations, and allow non-looped animations to be defined | MirceaKitsune | 2015-06-22 |
* | Generic CAO cleanups and renames for clarification | est31 | 2015-06-20 |
* | Make attached objects visible in 3rd person view | est31 | 2015-06-20 |
* | Add get and set functions for the nametag color | TeTpaAka | 2015-05-15 |
* | SAO work: ActiveObject types & SAO cleanup * Replace u8 types with ActiveObje... | Loic Blot | 2015-02-17 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
* | Fix warnings reported by clang | sfan5 | 2014-07-06 |
* | Speedup attachement handling by replacing vector search by direct array acces... | sapier | 2014-06-23 |
* | Split declaration of GenericCAO from implementation | sapier | 2014-05-17 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Player-is-SAO WIP | Perttu Ahola | 2011-12-01 |
* | Reshape LuaEntityCAO implementation a bit and make TNT to blink | Perttu Ahola | 2011-11-29 |
* | Relatively snappy object-ground collision detection | Perttu Ahola | 2011-11-29 |
* | Improve LuaEntity velocity/acceleration handling (by kahrl); implement static... | Perttu Ahola | 2011-11-29 |
* | Create framework for getting rid of global definitions of node/tool/item/what... | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |
* | Scripting WIP | Perttu Ahola | 2011-11-29 |