Commit message (Collapse) | Author | Age | |
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* | Fix some texture stuff: remove item_fence.png, use fence.png, remove ↵ | Perttu Ahola | 2011-09-06 |
| | | | | inexisting cactus.png from texture atlas (replace with nothing because cactus is rare) | ||
* | Lava is now better visible inside water. (a crappy hack) | Perttu Ahola | 2011-08-23 |
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* | Viscous fluids | Giuseppe Bilotta | 2011-08-16 |
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* | Non-vertex-alpha texture material for lava | Perttu Ahola | 2011-08-15 |
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* | Added #define WATER_ALPHA in content_mapnode.cpp | Perttu Ahola | 2011-08-15 |
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* | tuned lava/universal damage code | Perttu Ahola | 2011-08-15 |
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* | lava! | Perttu Ahola | 2011-08-15 |
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* | * less clumsy ladder texture, based on rails | Nils Dagsson Moskopp | 2011-08-01 |
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* | Ladders implemented! | Mark Holmquist | 2011-08-01 |
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* | Added ladders--they don't have any use yet, though | Mark Holmquist | 2011-08-01 |
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* | Added MaterialItem conversion from old content type namespace to new | Perttu Ahola | 2011-07-31 |
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* | Fixed handling of inventory in creative mode (normal inventory is not ↵ | Perttu Ahola | 2011-07-30 |
| | | | | trashed anymore), fixed mese pick speed, added some forgotten stuff | ||
* | Fixed issue #15: Glass blocks a lot of light | Perttu Ahola | 2011-07-23 |
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* | merged jungle and bluish shadows | Perttu Ahola | 2011-07-23 |
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| * | Jungle biome/whatever thing | Perttu Ahola | 2011-07-23 |
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* | | merged the content type extension and delta | Perttu Ahola | 2011-07-23 |
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| * | Merge branch 'upstream/master' | Nils Dagsson Moskopp | 2011-07-14 |
| |\ | | | | | | | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp | ||
| * | | * possibly improved water flow, by flyx86 | Nils Dagsson Moskopp | 2011-07-14 |
| | | | | | | | | | | | | | | | | | | - When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly. | ||
| * | | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵ | Sebastian Rühl | 2011-06-26 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de> | ||
* | | | extended content-type range | Perttu Ahola | 2011-07-23 |
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* | | initial steps in doing content type extension | Perttu Ahola | 2011-07-02 |
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 |
| | | | | (import from temporary git repo) | ||
* | Created and moved stuff to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 |
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* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 |
stuff from material.cpp to content_mapnode.{h,cpp} |