Commit message (Collapse) | Author | Age | |
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* | Make fence post selection box smaller and create code to allow node ↵ | Perttu Ahola | 2011-11-29 |
| | | | | placement to the side of a static box | ||
* | Tune gravel and picks | Perttu Ahola | 2011-11-29 |
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* | GameDef compiles | Perttu Ahola | 2011-11-29 |
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* | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | 2011-11-29 |
| | | | | node/tool/item/whatever types | ||
* | Tune the tool speed thing | Perttu Ahola | 2011-11-29 |
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* | New kind of tool speed and wear calculation thingy | Perttu Ahola | 2011-11-29 |
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* | Generalize selection boxes | Perttu Ahola | 2011-11-29 |
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* | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | 2011-11-29 |
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* | Fix water-glass and water-lava surfaces | Perttu Ahola | 2011-11-08 |
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* | Add option to set water opaque (mainly for stylistic choice) | Perttu Ahola | 2011-11-03 |
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* | Improve rendering and fix tiling in mesh generation | Perttu Ahola | 2011-10-18 |
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* | Automate texture listing for texture atlas making | Perttu Ahola | 2011-10-18 |
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* | Header file tweaking; mainly for speed | Perttu Ahola | 2011-10-12 |
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* | Merge remote-tracking branch 'marktraceur/master' | Perttu Ahola | 2011-09-26 |
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| * | Fixed merge issues with saplings, ready to pull now! | Mark Holmquist | 2011-09-23 |
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| * | Adding (most) of the sapling functionality. It has yet to work, since ↵ | Mark Holmquist | 2011-09-23 |
| | | | | | | | | MEET_OTHER was not implemented at the time of this commit. Hopefully it will work when merged with celeron's latest. | ||
* | | Merge branch 'view_bobbing_and_vielded_tool' | Perttu Ahola | 2011-09-26 |
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| * | | Wielded tool updates, leaves and glass work now | Kahrl | 2011-09-19 |
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| * | | Removed unused camera_position and camera_direction fields from Client. ↵ | Kahrl | 2011-09-07 |
| | | | | | | | | | | | | Moved ClientEnvironment::drawPostFx to ClientMap::renderPostFx -- this will make the camera management classes easier to write, as ClientMap already knows the camera position but ClientEnvironment doesn't and has to be told about it. This also eliminates the need for Client::getEnv(). Made the post effect color a content feature defined in content_mapnode.h. | ||
* | | | added locking chests - clean patch | darkrose | 2011-09-22 |
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* | | Removed Spaces | sfan5 | 2011-09-11 |
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* | | Added Apple Trees | sfan5 | 2011-09-11 |
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* | Add note about trans_table_19. | Perttu Ahola | 2011-09-07 |
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* | Fix some texture stuff: remove item_fence.png, use fence.png, remove ↵ | Perttu Ahola | 2011-09-06 |
| | | | | inexisting cactus.png from texture atlas (replace with nothing because cactus is rare) | ||
* | Lava is now better visible inside water. (a crappy hack) | Perttu Ahola | 2011-08-23 |
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* | Viscous fluids | Giuseppe Bilotta | 2011-08-16 |
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* | Non-vertex-alpha texture material for lava | Perttu Ahola | 2011-08-15 |
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* | Added #define WATER_ALPHA in content_mapnode.cpp | Perttu Ahola | 2011-08-15 |
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* | tuned lava/universal damage code | Perttu Ahola | 2011-08-15 |
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* | lava! | Perttu Ahola | 2011-08-15 |
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* | * less clumsy ladder texture, based on rails | Nils Dagsson Moskopp | 2011-08-01 |
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* | Ladders implemented! | Mark Holmquist | 2011-08-01 |
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* | Added ladders--they don't have any use yet, though | Mark Holmquist | 2011-08-01 |
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* | Added MaterialItem conversion from old content type namespace to new | Perttu Ahola | 2011-07-31 |
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* | Fixed handling of inventory in creative mode (normal inventory is not ↵ | Perttu Ahola | 2011-07-30 |
| | | | | trashed anymore), fixed mese pick speed, added some forgotten stuff | ||
* | Fixed issue #15: Glass blocks a lot of light | Perttu Ahola | 2011-07-23 |
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* | merged jungle and bluish shadows | Perttu Ahola | 2011-07-23 |
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| * | Jungle biome/whatever thing | Perttu Ahola | 2011-07-23 |
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* | | merged the content type extension and delta | Perttu Ahola | 2011-07-23 |
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| * | Merge branch 'upstream/master' | Nils Dagsson Moskopp | 2011-07-14 |
| |\ | | | | | | | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp | ||
| * | | * possibly improved water flow, by flyx86 | Nils Dagsson Moskopp | 2011-07-14 |
| | | | | | | | | | | | | | | | | | | - When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly. | ||
| * | | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵ | Sebastian Rühl | 2011-06-26 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de> | ||
* | | | extended content-type range | Perttu Ahola | 2011-07-23 |
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* | | initial steps in doing content type extension | Perttu Ahola | 2011-07-02 |
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 |
| | | | | (import from temporary git repo) | ||
* | Created and moved stuff to content_nodemeta.{h,cpp} | Perttu Ahola | 2011-06-18 |
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* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵ | Perttu Ahola | 2011-06-17 |
stuff from material.cpp to content_mapnode.{h,cpp} |