Commit message (Collapse) | Author | Age | ||
---|---|---|---|---|
... | ||||
* | Improve mobv2 | Perttu Ahola | 2011-10-15 | |
| | ||||
* | mobv2 | Perttu Ahola | 2011-10-15 | |
| | ||||
* | Now SAOs will reflect changes to their temporary inventory object | JacobF | 2011-09-06 | |
| | | | | | Also, the temp item wasn't being deleted, might have been a memory leak. Now you will only eat 1 item off a stack | |||
* | Rats are now eatable. Also made their selection box move smoothly. | Perttu Ahola | 2011-07-30 | |
| | ||||
* | Made rats cookable and made them spawn near trees | Perttu Ahola | 2011-07-30 | |
| | ||||
* | * different collision box for fireflies so they now hover above the ground | Nils Dagsson Moskopp | 2011-07-21 | |
| | ||||
* | + fireflies | Nils Dagsson Moskopp | 2011-07-20 | |
| | ||||
* | Attempt to fix a problem with the factory mappings of objects residing in ↵ | Perttu Ahola | 2011-07-16 | |
| | | | | different source files than the prototype objects that fill them in | |||
* | reorganized a lot of stuff and modified mapgen and objects slightly while ↵ | Perttu Ahola | 2011-06-26 | |
doing it |