| Commit message (Expand) | Author | Age |
* | Punchwear (improved) (#8959) | sfan5 | 2019-09-22 |
* | Wieldhand: Specify which ItemStack to use (#8961) | SmallJoker | 2019-09-21 |
* | Implement adding velocity to player from Lua | sfan5 | 2019-08-10 |
* | Unify wield item handling (#8677) | SmallJoker | 2019-08-07 |
* | Group "immortal" also protects players from damage | Wuzzy | 2019-08-01 |
* | ContentCAO: Fix broken attachments on join (#8701) | SmallJoker | 2019-07-29 |
* | Damage: Play no damage sound when immortal (#8350) | SmallJoker | 2019-06-09 |
* | Add node field to PlayerHPChangeReason table (#8368) | Paul Ouellette | 2019-04-11 |
* | HPChange Reason: Fix push after free, and type being overwritten (#8359) | rubenwardy | 2019-03-12 |
* | Consistent HP and damage types (#8167) | SmallJoker | 2019-02-10 |
* | Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) | CoderForTheBetter | 2018-11-28 |
* | Prevent objects from colliding with own child attachments (#7610) | SmallJoker | 2018-08-05 |
* | Remove a useless struct keyword for ObjectProperties | Loic Blot | 2018-05-28 |
* | Allow damage for attached objects, add attach/detach callbacks (#6786) | SmallJoker | 2018-04-30 |
* | FOV: Raise lower limit to avoid zoom-loading of distant world (#7234) | Paramat | 2018-04-15 |
* | Add player:get_meta(), deprecate player attributes (#7202) | rubenwardy | 2018-04-06 |
* | ObjectRef: Add add_velocity() (#3208) | you | 2018-03-31 |
* | Fix a warning introduced by c5b4e541749c50805519ce040d98a0a8e5e0ec03 | Loic Blot | 2018-03-29 |
* | Add reasons to on_dieplayer and on_hpchange | Andrew Ward | 2018-03-28 |
* | Add static_save property to luaentites to not save them statically. (#5112) | orwell96 | 2017-09-28 |
* | Add session_t typedef + remove unused functions (#6470) | Loïc Blot | 2017-09-27 |
* | Customizeable max breath for players (#6411) | SmallJoker | 2017-09-15 |
* | Fix animation frame_speed and blend loosing precision due to incorrec… (#6357) | sapier | 2017-09-01 |
* | Modernize src/c* src/d* and src/e* files (#6263) | Loïc Blot | 2017-08-17 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | Expose getPointedThing to Lua | Dániel Juhász | 2017-07-07 |
* | C++11 patchset 9: move hardcoded init parameters to class definitions (part 1... | Loïc Blot | 2017-06-16 |
* | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot | 2017-06-04 |
* | Player attrs: permits to remove an attribute by setting value to nil (#5716) | Loïc Blot | 2017-05-07 |
* | Player data to Database (#5475) | Loïc Blot | 2017-04-23 |
* | Sneak: Add option for old move code | paramat | 2017-04-17 |
* | Partial damage cheat fix: node damages server side (#4981) | Loïc Blot | 2017-04-15 |
* | Fix problems when overriding the hand: | Ekdohibs | 2017-04-06 |
* | Fix anticheat resetting client position after the client is teleported | Ekdohibs | 2017-02-01 |
* | Implement player attribute backend (#4155) | Loïc Blot | 2017-01-27 |
* | Revert "Detach the player from entities on death." (#5087) | Loïc Blot | 2017-01-21 |
* | Add Entity get_texture_mod() to Lua API | sapier | 2017-01-21 |
* | Detach the player from entities on death. (#5077) | red-001 | 2017-01-21 |
* | Optimize SAO getStaticData by using std::string pointer instead of return copy | Loic Blot | 2017-01-13 |
* | Cleanup content_sao by factorizing similar code parts | Rogier | 2017-01-13 |
* | Performance fix + SAO factorization | Rogier | 2017-01-11 |
* | Breath cheat fix: server side | Loic Blot | 2017-01-01 |
* | Optimize/adjust blocks/ActiveObjects sent at the server based on client setti... | lhofhansl | 2016-11-30 |
* | Wieldhand: Allow overriding the hand | TeTpaAka | 2016-11-26 |
* | PlayerSAO saving fix (#4734) | Ner'zhul | 2016-11-05 |
* | Fix overloading problems mentioned by clang | Loic Blot | 2016-10-30 |
* | PlayerSAO/LocalPlayer refactor: (#4612) | Ner'zhul | 2016-10-30 |
* | Move RemotePlayer code to its own cpp/header | Loic Blot | 2016-10-08 |
* | Prevent attached models from disappearing during parent reload (#4128) | Foghrye4 | 2016-10-08 |
* | Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X) | Loic Blot | 2016-10-08 |