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* Player data to Database (#5475)Loïc Blot2017-04-23
| | | | | | | | | | | | * Player data to Database Add player data into databases (SQLite3 & PG only) PostgreSQL & SQLite: better POO Design for databases Add --migrate-players argument to server + deprecation warning * Remove players directory if empty
* Clang-format: trivial fix on some headers (#5495)Loïc Blot2017-04-01
| | | Fix some headers style and remove them from whitelist
* DB::loadBlock copy removal & DB backend cleanupLoic Blot2016-05-17
| | | | | * Remove the copy from db::loadBlock by using a pointer to the destination * cleanup db backend, the child backend doesn't have to set their functions as virtual
* Clean up database API and save the local map on an intervalShadowNinja2015-03-06
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* Replace std::list by std::vector into ServerMap::listAllLoadableBlocks ↵Loic Blot2015-02-17
| | | | | | ServerMap::listAllLoadedBlocks and their database backends. This adds a speedup on database migration and /clearobjects command
* Add ability to delete MapBlocks from mapkwolekr2015-01-15
| | | | Also add a Lua API and chatcommand for this
* Move MapBlock (de)serializing code out of Database classsfan52014-07-12
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* Don't unload blocks if save failedkwolekr2014-07-07
| | | | Improve error handling in saveBlock()
* Add redis database backendSfan52014-04-16