| Commit message (Collapse) | Author | Age |
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* Modernize src/c* src/d* and src/e* files
* default operator
* redundant init
* delete default constructors on CraftDefinition childs (never used)
* fix some missing init values
* const ref fix reported by clang-tidy
* ranged-based for loops
* simple conditions & returns
* empty stl function instead of size
* emplace_back stl function instead of push_back + construct temp obj
* auto for some iterators
* code style fixes
* c++ stl headers instead of C stl headers (stdio.h -> cstdio)
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Also fix itemFits and remove constness-nonsense
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1) (#5984)
* C++11 patchset 9: move hardcoded init parameters to class definitions
C++11 introduced the possibility to define the default values directly in class definitions, do it on current code
Also remove some unused attributes
* CollisionInfo::bouncy
* collisionMoveResult::collides_xy
* collisionMoveResult::standing_on_unloaded
* Clouds::speed
* More constructor cleanups + some variables removal
* remove only write guiFormSpecMenu::m_old_tooltip
* move header included inside defintions in genericobject.h
* remove some unused since years exception classes
* remove unused & empty debug_stacks_init
* remove unused & empty content_nodemeta_serialize_legacy
* remove forgotten useless bool (bouncy) in collision.cpp code
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This increases size of the getTime return values to 64 bits.
It also removes the TimeGetter classes since the getTime functions
are now very precise.
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* Player data to Database
Add player data into databases (SQLite3 & PG only)
PostgreSQL & SQLite: better POO Design for databases
Add --migrate-players argument to server + deprecation warning
* Remove players directory if empty
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Fixes #4137
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* Remove the copy from db::loadBlock by using a pointer to the destination
* cleanup db backend, the child backend doesn't have to set their functions as virtual
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And replace manual tests for error with SQLOK() where possible.
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This allows other applications (e.g. minetestmapper) to interrogate
the database while minetest is running, without causing an almost
certain minetest crash.
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Remove DTIME macro and its uses, too
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This fixes a segfault when the database is shut down
before it finishes connecting and setting up.
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Move debug streams to log.cpp|h
Move GUI-related globals to clientlauncher
Move g_settings and g_settings_path to settings.cpp|h
Move g_menuclouds to clouds.cpp|h
Move g_profiler to profiler.cpp|h
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NDEBUG is defined), replace those usages with persistent alternatives
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ServerMap::listAllLoadedBlocks and their database backends.
This adds a speedup on database migration and /clearobjects command
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This fixes issue #2219
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Also add a Lua API and chatcommand for this
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This also cleans up settings a bit
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Improve error handling in saveBlock()
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mapblock there
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Add error output on fail to shutdown sqlite3 map db
Implement shutdown of sqlite3 rollback db
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Fix screwed-up indentation
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