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Commit message (Expand)AuthorAge
* Fix the documentation of InvRef:get_lists() and clean up code (#12150)DS2022-03-29
* Get rid of legacy workaround in SQLite backendsfan52022-01-28
* Optimize folder handling in 'files' mod storage backendsfan52022-01-17
* Use a database for mod storage (#11763)Jude Melton-Houghton2022-01-07
* Make sure relevant std::stringstreams are set to binarysfan52021-09-11
* Provide exact error message if postgres connection string missingsfan52021-05-30
* PlayerDatabaseFiles: Fix segfault while saving a playerSmallJoker2021-01-29
* Settings: Proper priority hierarchySmallJoker2021-01-29
* RemotePlayer: Remove Settings writer to Files databaseSmallJoker2021-01-29
* (se)SerializeString: Include max length in the nameSmallJoker2020-10-01
* Record player existence in dymmy database.Lars2020-09-20
* Fix build due to revert errorrubenwardy2020-07-07
* Revert "Verify database connection on interval (#9665)"rubenwardy2020-07-07
* Add LevelDB player database (#9982)luk3yx2020-06-12
* Add PostgreSQL authentication backend (#9756)Loïc Blot2020-04-27
* Add LevelDB auth database. (#9476)luk3yx2020-04-23
* Verify database connection on interval (#9665)Loïc Blot2020-04-15
* PostgreSQL: Fix listAllLoadableBlocks returning the same blockSmallJoker2020-04-14
* Move PlayerSAO to dedicated filesLoic Blot2020-04-11
* Consistent HP and damage types (#8167)SmallJoker2019-02-10
* Fix on_successful_save -> onSuccessfulSaveLoïc Blot2019-01-04
* Fix various player save issues (performance penalty on sql backends + bugs)Loïc Blot2019-01-04
* Player file directory must be only created when using file backend.Loïc Blot2019-01-04
* Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395)CoderForTheBetter2018-11-28
* Replace auth.txt with SQLite auth database (#7279)Ben Deutsch2018-08-05
* Add player:get_meta(), deprecate player attributes (#7202)rubenwardy2018-04-06
* Move files to subdirectories (#6599)Vitaliy2017-11-08