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debug.cpp
Commit message (
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Author
Age
*
Refactor logging
ShadowNinja
2015-10-14
*
Clean up threading
ShadowNinja
2015-08-23
*
Fix MSVC compile error
ShadowNinja
2015-03-27
*
Clean up and tweak build system
ShadowNinja
2015-03-27
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Create minidump on fatal Win32 exceptions
kwolekr
2015-02-02
*
Performance fixes.
onkrot
2015-01-13
*
Add support for Android 2.3+
sapier
2014-06-29
*
Cleanup jthread and fix win32 build
sapier
2013-12-01
*
Always use builtin JThread library
kwolekr
2013-09-15
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Optimize headers
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Remove useless debug output (log at info level)
Perttu Ahola
2012-03-11
*
Clean up log messages everywhere
Perttu Ahola
2012-03-11
*
Improve debug stack printing interface
Perttu Ahola
2011-11-29
*
Prevent threadid_t from losing precision when casted on 64bit systems
q66
2011-08-11
*
fixed warnings reported by cppcheck
Perttu Ahola
2011-04-11
*
fixes toward mingw compatibility
Perttu Ahola
2011-02-10
*
local game connects to 127.0.0.1 instead of localhost (windows returns an ipv...
Perttu Ahola
2011-02-08
*
backing up some stuff
Perttu Ahola
2011-01-26
*
Added a more flexible path system (and fixed some minor stuff)
Perttu Ahola
2011-01-07
*
better debug output in segfaults and stack overflows in windows
Perttu Ahola
2010-12-27
*
some work-in-progress
Perttu Ahola
2010-12-22
*
license stuff (more to come)
Perttu Ahola
2010-11-29
*
Windows bug fixes
Perttu Ahola
2010-11-29
*
Initial files
Perttu Ahola
2010-11-27