| Commit message (Expand) | Author | Age |
* | Always use builtin JThread library | kwolekr | 2013-09-15 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Switch the license to be LGPLv2/later, with small parts still remaining as GP... | Perttu Ahola | 2012-06-05 |
* | Remove useless debug output (log at info level) | Perttu Ahola | 2012-03-11 |
* | Clean up log messages everywhere | Perttu Ahola | 2012-03-11 |
* | Improve debug stack printing interface | Perttu Ahola | 2011-11-29 |
* | Prevent threadid_t from losing precision when casted on 64bit systems | q66 | 2011-08-11 |
* | fixed warnings reported by cppcheck | Perttu Ahola | 2011-04-11 |
* | fixes toward mingw compatibility | Perttu Ahola | 2011-02-10 |
* | local game connects to 127.0.0.1 instead of localhost (windows returns an ipv... | Perttu Ahola | 2011-02-08 |
* | backing up some stuff | Perttu Ahola | 2011-01-26 |
* | Added a more flexible path system (and fixed some minor stuff) | Perttu Ahola | 2011-01-07 |
* | better debug output in segfaults and stack overflows in windows | Perttu Ahola | 2010-12-27 |
* | some work-in-progress | Perttu Ahola | 2010-12-22 |
* | license stuff (more to come) | Perttu Ahola | 2010-11-29 |
* | Windows bug fixes | Perttu Ahola | 2010-11-29 |
* | Initial files | Perttu Ahola | 2010-11-27 |