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Commit message (Collapse)AuthorAge
* Always use builtin JThread librarykwolekr2013-09-15
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
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* Update Copyright YearsSfan52013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Optimize headersPerttu Ahola2012-06-17
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* Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola2012-06-05
| | | | GPLv2/later, by agreement of major contributors
* Remove useless debug output (log at info level)Perttu Ahola2012-03-11
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* Clean up log messages everywherePerttu Ahola2012-03-11
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* Improve debug stack printing interfacePerttu Ahola2011-11-29
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* Prevent threadid_t from losing precision when casted on 64bit systemsq662011-08-11
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* fixed warnings reported by cppcheckPerttu Ahola2011-04-11
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* fixes toward mingw compatibilityPerttu Ahola2011-02-10
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* local game connects to 127.0.0.1 instead of localhost (windows returns an ↵Perttu Ahola2011-02-08
| | | | ipv6 address sometimes which is not supported)
* backing up some stuffPerttu Ahola2011-01-26
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* Added a more flexible path system (and fixed some minor stuff)Perttu Ahola2011-01-07
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* better debug output in segfaults and stack overflows in windowsPerttu Ahola2010-12-27
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* some work-in-progressPerttu Ahola2010-12-22
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* license stuff (more to come)Perttu Ahola2010-11-29
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* Windows bug fixesPerttu Ahola2010-11-29
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* Initial filesPerttu Ahola2010-11-27