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Commit message (
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Author
Age
*
Remove DSTACK support (#6346)
Loïc Blot
2017-08-30
*
Modernize src/c* src/d* and src/e* files (#6263)
Loïc Blot
2017-08-17
*
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-08-17
*
Fix msvc annoyances (#5963)
adrido
2017-06-27
*
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...
Loïc Blot
2017-06-16
*
Rename macros with two leading underscores
ShadowNinja
2015-10-14
*
Always use errorstream for DEBUG_EXCEPTION_HANDLER
ShadowNinja
2015-10-14
*
Use warningstream for log messages with WARNING
ShadowNinja
2015-10-14
*
Refactor logging
ShadowNinja
2015-10-14
*
Abort at uncatched exceptions
est31
2015-09-27
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Create minidump on fatal Win32 exceptions
kwolekr
2015-02-02
*
Remove assert warning in leveldb wonderland
Kahrl
2013-09-10
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Add support for IPv6
proller
2013-06-23
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
*
Fix build on Windows
kwolekr
2013-02-25
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Optimize headers
Perttu Ahola
2012-06-17
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Improve debug stack printing interface
Perttu Ahola
2011-11-29
*
Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
*
Respect base virtual functions' signatures
Giuseppe Bilotta
2011-08-08
*
Get rid of all the string format warnings caused by the DSTACK macro
Ciaran Gultnieks
2011-05-16
*
new texture stuff quite working
Perttu Ahola
2011-02-11
*
fixes toward mingw compatibility
Perttu Ahola
2011-02-10
*
Lots of small stuff
Perttu Ahola
2011-01-08
*
better debug output in segfaults and stack overflows in windows
Perttu Ahola
2010-12-27
*
organizing stuff.
Perttu Ahola
2010-12-21
*
framework for modifying textures
Perttu Ahola
2010-12-20
*
license stuff (more to come)
Perttu Ahola
2010-11-29
*
Working version before block send priorization update
Perttu Ahola
2010-11-27
*
Initial files
Perttu Ahola
2010-11-27