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debug.h
Commit message (
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Author
Age
*
Remove assert warning in leveldb wonderland
Kahrl
2013-09-10
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
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Add support for IPv6
proller
2013-06-23
*
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-03-11
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Fix build on Windows
kwolekr
2013-02-25
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
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Optimize headers
Perttu Ahola
2012-06-17
*
Initially split utility.h to multiple files in util/
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
Improve debug stack printing interface
Perttu Ahola
2011-11-29
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Use the logger; also, default to not showing much crap in console. Use --info...
Perttu Ahola
2011-10-16
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Respect base virtual functions' signatures
Giuseppe Bilotta
2011-08-08
*
Get rid of all the string format warnings caused by the DSTACK macro
Ciaran Gultnieks
2011-05-16
*
new texture stuff quite working
Perttu Ahola
2011-02-11
*
fixes toward mingw compatibility
Perttu Ahola
2011-02-10
*
Lots of small stuff
Perttu Ahola
2011-01-08
*
better debug output in segfaults and stack overflows in windows
Perttu Ahola
2010-12-27
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organizing stuff.
Perttu Ahola
2010-12-21
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framework for modifying textures
Perttu Ahola
2010-12-20
*
license stuff (more to come)
Perttu Ahola
2010-11-29
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Working version before block send priorization update
Perttu Ahola
2010-11-27
*
Initial files
Perttu Ahola
2010-11-27