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path:
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defaultsettings.cpp
Commit message (
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Author
Age
*
Higher default map save and unload interval
Perttu Ahola
2011-12-02
*
Remove stuff made obsolete by making players more ActiveObject-like and raise...
Perttu Ahola
2011-12-01
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Add IDropAction and related stuff
Kahrl
2011-11-29
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Re-implement give_initial_stuff
Perttu Ahola
2011-11-29
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Remove give_initial_stuff
Perttu Ahola
2011-11-29
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Default to saving stuff more often to minimize lag caused by a single save
Perttu Ahola
2011-11-29
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Completely generalized mesh generation; ContentFeatures serialization
Perttu Ahola
2011-11-29
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Add option to set water opaque (mainly for stylistic choice)
Perttu Ahola
2011-11-03
*
occlusion culling fix, a little reshaping of map rendering for more useful pr...
Perttu Ahola
2011-11-02
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Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds ...
Perttu Ahola
2011-11-02
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Improve Connection with threading and some kind of congestion control
Perttu Ahola
2011-10-20
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Default max_simultaneous_block_sends_server_total to 2 to make network not co...
Perttu Ahola
2011-10-19
*
Fix and tune block sending
Perttu Ahola
2011-10-19
*
Add enable_2d_clouds setting for usage on lower-end machines
Perttu Ahola
2011-10-18
*
Try to tune fog to work well on high-end machines also
Perttu Ahola
2011-10-18
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Make active_block_range default to 2
Perttu Ahola
2011-10-18
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Modify default active block range
Perttu Ahola
2011-10-17
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F2 toggles profiler display in client
Perttu Ahola
2011-10-17
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Add peaceful / not peaceful distinction in mobs and the only_peaceful_mobs se...
Perttu Ahola
2011-10-16
*
Make view bobbing amount configurable
Perttu Ahola
2011-10-15
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strict_protocol_version_checking setting; PROTOCOL_VERSION in clientserver.h;...
Perttu Ahola
2011-10-15
*
mobv2
Perttu Ahola
2011-10-15
*
Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
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Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-26
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*
Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-08
*
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Server user limit configuration option
Perttu Ahola
2011-09-26
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/
*
allow specifying a fixed seed in the config file for generating the map (fixe...
Kahrl
2011-09-06
*
Introduce hotkey for calling up a command window
Giuseppe Bilotta
2011-08-22
*
Fixed farmesh to such that it was a long time ago.
Perttu Ahola
2011-08-03
*
changelog update and disable motd by default
Perttu Ahola
2011-07-31
*
Added message of the day and made it properly configurable using /#setting (n...
Perttu Ahola
2011-07-30
*
Made rats cookable and made them spawn near trees
Perttu Ahola
2011-07-30
*
Lowered default viewing range minimum to such that it allows fairly good fram...
Perttu Ahola
2011-07-24
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Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-14
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*
updated minetest.conf.example and changed client_unload_unused_data_timeout d...
Perttu Ahola
2011-06-27
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*
map unloading is now a whole lot better
Perttu Ahola
2011-06-27
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*
fixed block unloading from memory (a better fix coming next)
Perttu Ahola
2011-06-26
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*
added screenshot key F12 (from spongie)
Perttu Ahola
2011-06-26
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*
added and commented out some debug output
Perttu Ahola
2011-06-26
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+ farmesh config options
Jiří Procházka
2011-07-11
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/
*
mapgen stuff
Perttu Ahola
2011-06-25
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New map generator added (and SQLite, messed up the commits at that time...) (...
Perttu Ahola
2011-06-25
*
disabled farmesh in default settings
Perttu Ahola
2011-06-23
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farmesh render range is now dynamic
Perttu Ahola
2011-06-18
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farmesh is now usable.
Perttu Ahola
2011-06-18
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added in-game key shortcuts for toggling free_move and fast_move (default K a...
Perttu Ahola
2011-06-17
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Added an experimental "far view" thing. Doesn't work exactly like it should a...
Perttu Ahola
2011-06-07
*
Reduced the CPU usage of the sent block selector algorithm
Perttu Ahola
2011-05-31
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invert_mouse config option
Perttu Ahola
2011-05-29
*
player passwords and privileges in world/auth.txt
Perttu Ahola
2011-05-29
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