Commit message (Collapse) | Author | Age | |
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* | Collected and moved existing camera infrastructure from game.cpp to ↵ | Kahrl | 2011-09-08 |
| | | | | camera.cpp and camera.h. Introduced configuration settings 'fov' which chooses the camera's (vertical) field of view and 'view_bobbing' which currently does nothing. Other code refactored to not expect the FOV to be a build time constant. | ||
* | allow specifying a fixed seed in the config file for generating the map ↵ | Kahrl | 2011-09-06 |
| | | | | (fixed_map_seed) | ||
* | Introduce hotkey for calling up a command window | Giuseppe Bilotta | 2011-08-22 |
| | | | | This is just a chat window with the / text pre-loaded. | ||
* | Fixed farmesh to such that it was a long time ago. | Perttu Ahola | 2011-08-03 |
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* | changelog update and disable motd by default | Perttu Ahola | 2011-07-31 |
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* | Added message of the day and made it properly configurable using /#setting ↵ | Perttu Ahola | 2011-07-30 |
| | | | | (not saved to config file yet) | ||
* | Made rats cookable and made them spawn near trees | Perttu Ahola | 2011-07-30 |
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* | Lowered default viewing range minimum to such that it allows fairly good ↵ | Perttu Ahola | 2011-07-24 |
| | | | | | | framerate in jungles with sucky hardware. Almost all computers stick to the minimum with the current farmesh range that someone has set up without asking from me, but farmesh is not used as default anyway so those that use it can raise the lower limit in their configuration as they wish. | ||
* | Merge branch 'upstream/master' | Nils Dagsson Moskopp | 2011-07-14 |
|\ | | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp | ||
| * | updated minetest.conf.example and changed client_unload_unused_data_timeout ↵ | Perttu Ahola | 2011-06-27 |
| | | | | | | | | default to 600 | ||
| * | map unloading is now a whole lot better | Perttu Ahola | 2011-06-27 |
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| * | fixed block unloading from memory (a better fix coming next) | Perttu Ahola | 2011-06-26 |
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| * | added screenshot key F12 (from spongie) | Perttu Ahola | 2011-06-26 |
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| * | added and commented out some debug output | Perttu Ahola | 2011-06-26 |
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* | | + farmesh config options | Jiří Procházka | 2011-07-11 |
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* | mapgen stuff | Perttu Ahola | 2011-06-25 |
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* | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | 2011-06-25 |
| | | | | (import from temporary git repo) | ||
* | disabled farmesh in default settings | Perttu Ahola | 2011-06-23 |
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* | farmesh render range is now dynamic | Perttu Ahola | 2011-06-18 |
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* | farmesh is now usable. | Perttu Ahola | 2011-06-18 |
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* | added in-game key shortcuts for toggling free_move and fast_move (default K ↵ | Perttu Ahola | 2011-06-17 |
| | | | | and J) | ||
* | Added an experimental "far view" thing. Doesn't work exactly like it should ↵ | Perttu Ahola | 2011-06-07 |
| | | | | and not suitable for real use yet, and might never be. | ||
* | Reduced the CPU usage of the sent block selector algorithm | Perttu Ahola | 2011-05-31 |
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* | invert_mouse config option | Perttu Ahola | 2011-05-29 |
| | | | | | --HG-- extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f | ||
* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
| | | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c | ||
* | change default sneak key from RSHIFT to LSHIFT | Perttu Ahola | 2011-05-19 |
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* | Added key configuration in the configuration file. | Perttu Ahola | 2011-05-14 |
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* | Optimized map saving and sending (server-side) | Perttu Ahola | 2011-04-26 |
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* | Added a setting for disabling smooth lighting. Updated changelog. | Perttu Ahola | 2011-04-24 |
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* | Updated to-do list and added the give_initial_stuff setting for testing | Perttu Ahola | 2011-04-22 |
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* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
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* | modified the build system of lua to a more minimal one | Perttu Ahola | 2011-02-24 |
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* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 |
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* | video backend selection | Perttu Ahola | 2011-02-19 |
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* | might work good on cmake+msvc now | Perttu Ahola | 2011-02-15 |
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* | now it works nicely | Perttu Ahola | 2011-02-11 |
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* | fully working i guess | Perttu Ahola | 2011-02-11 |
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* | bug-fixin' | Perttu Ahola | 2011-02-08 |
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* | mapgen tweaking | Perttu Ahola | 2011-02-06 |
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* | nicer looking water | Perttu Ahola | 2011-02-04 |
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* | some generation-time mud flow tweaking | Perttu Ahola | 2011-02-03 |
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* | changed default minimum viewing range to a bit lower | Perttu Ahola | 2011-02-01 |
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* | map generation framework under development... not quite operational at this ↵ | Perttu Ahola | 2011-01-30 |
| | | | | point. | ||
* | Faster lighting at map generation time | Perttu Ahola | 2011-01-24 |
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* | OMG! Main Menu! | Perttu Ahola | 2011-01-23 |
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* | configuration updates; making to build on msvc | Perttu Ahola | 2011-01-17 |
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* | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 |
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* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |
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* | fine-tuning of map generator and server and stuff. | Perttu Ahola | 2011-01-17 |
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* | Initial commit of mapgen v.2. Lacks configuration and saving to disk. | Perttu Ahola | 2011-01-16 |
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