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path: root/src/defaultsettings.cpp
Commit message (Expand)AuthorAge
* Add a setting for max loop count per step in liquid updatePilzAdam2013-06-20
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
* Add and implement setting max_clearobjects_extra_loaded_blocks.Kahrl2013-06-03
* Add mouse_sensitivity optionEsteban I. Ruiz Moreno2013-05-13
* Disable fall bobbing by default; enable using fall_bobbing_amount = 1.0Perttu Ahola2013-04-23
* Add Mapgen V7, reorganize biomeskwolekr2013-04-07
* Mapgen indev: float islands, larger far biomesproller2013-03-24
* Support game-specific minetest.confPerttu Ahola2013-03-21
* initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
* Re-add jungles, apple treeskwolekr2013-03-16
* Liquid fine tuningproller2013-03-14
* Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja2013-03-13
* Change default settings for log level, texture atlas, document new settingskwolekr2013-02-27
* Merge pull request #482 from proller/liquidkwolekr2013-02-25
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| * new adjustable finite liquidproller2013-02-24
* | Fix selection of # threads, set default to 1 threadkwolekr2013-02-25
* | Tune queue limits, some other adjustmentskwolekr2013-02-25
* | Add multi-Emerge thread supportkwolekr2013-02-25
* | Add emerge queue limit configurationkwolekr2013-02-25
* | Update Copyright YearsSfan52013-02-24
* | Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Added debug log level settingkwolekr2013-02-21
* new auto masterserverproller2013-02-22
* Some kind of middleway values for player acceleration for nowPerttu Ahola2013-02-15
* Restore old acceleration behavior until something is actually agreed onPerttu Ahola2013-02-15
* Add Freetype supportIlya Zhuravlev2013-02-14
* Improved Player PhysicsMirceaKitsune2013-02-14
* Add flag string settings, flat map optionkwolekr2013-02-06
* Use a string identifier for a mapgen instead of versionkwolekr2013-01-21
* Finish and clean up mapgen configurationkwolekr2013-01-21
* Readded and optimized mapgen V6kwolekr2013-01-21
* The new mapgen, noise functions, et al.kwolekr2013-01-21
* Make WATER_LEVEL configurable, fix slight comparison bug in findSpawnPos()kwolekr2013-01-21
* Make cloud height user-configurablekwolekr2013-01-21
* Add a list of servers to the "Multiplayer" tabJeija2013-01-21
* Add particlesJeija2013-01-14
* Add a setting to enable always flying fastPilzAdam2013-01-07
* Fix typo doubletab -> doubletapPilzAdam2013-01-04
* Switch to fly mode if spacebar is doubleclickedPilzAdam2013-01-04
* Repeated right clicking when holding the right mouse buttonJeija2013-01-04
* Add selectionbox_color, crosshair_color, and crosshair_alpha optionsEsteban I. Ruiz Moreno2012-12-27
* Added ability to fetch media from remote server (using cURL library)Ilya Zhuravlev2012-12-16
* Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam2012-12-11
* Raise default maximum render distance to 240Perttu Ahola2012-12-06
* Default to preload_item_visuals=truePerttu Ahola2012-12-02
* Add enable_shaders to minetest.conf.examplePerttu Ahola2012-12-02
* ShaderSource and silly example shadersKahrl2012-12-02
* Add setting preload_item_visualsPerttu Ahola2012-12-02
* Merge support for anaglyph stereoPilzAdam2012-12-01
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| * Default anaglyph to 0.1MirceaKitsune2012-11-13