aboutsummaryrefslogtreecommitdiff
path: root/src/emerge.cpp
Commit message (Collapse)AuthorAge
* Decoration, Ore: Resolve node names on Mapgen initkwolekr2013-06-17
|
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
|
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
| | | | | | | | | | | On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
* Fix EmergeThread names in logKahrl2013-05-19
| | | | Concatenate the thread id as string instead of adding it to the pointer
* Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to ↵kwolekr2013-04-21
| | | | Mapgen V7
* Fix double free, null texture dropkwolekr2013-04-12
|
* fix emergemanager memory leakssapier2013-04-09
|
* Fix crash on creating map with invalid mg_namekwolekr2013-04-07
|
* Add Mapgen V7, reorganize biomeskwolekr2013-04-07
|
* Add singlenode mapgen; generates solely the node 'mapgen_singlenode', ↵Perttu Ahola2013-03-22
| | | | defaults to air
* initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
|
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
|
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-26
|
* Remove dead code, relocate some codekwolekr2013-02-25
|
* Fix selection of # threads, set default to 1 threadkwolekr2013-02-25
|
* Tune queue limits, some other adjustmentskwolekr2013-02-25
|
* Misc. cleanup and minor fixeskwolekr2013-02-25
|
* Add multi-Emerge thread supportkwolekr2013-02-25
|
* Add emerge queue limit configurationkwolekr2013-02-25
|
* Fix EmergeThread hang on exitkwolekr2013-02-25
|
* Add global and per-peer queue limitskwolekr2013-02-25
|
* Add emerge.cpp, initial EmergeThread changeskwolekr2013-02-25
- Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks