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* Add Generator Element Management frameworkkwolekr2014-11-12
* Split up mapgen.cppkwolekr2014-11-01
* Add minetest.set_noiseparam_defaults() Lua APIkwolekr2014-02-15
* ServerEnvironment: Remove direct dependency on EmergeManagerkwolekr2014-02-09
* Huge overhaul of the entire MapgenParams systemkwolekr2014-02-03
* Fix use of previously deallocated EmergeManagerkwolekr2014-01-26
* Replace SimpleThread by JThread now implementing same featuressapier2013-12-15
* Add map feature generation notify Lua APIkwolekr2013-12-14
* EmergeManager: Fix Lua mapgen override param handlingkwolekr2013-12-08
* Add virtual destructor to IBackgroundBlockEmerger to silence warningKahrl2013-08-15
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr2013-06-27
* Add minetest.get_mapgen_object to APIkwolekr2013-06-27
* Add initial Decoration support, many misc. improvements & modificationskwolekr2013-06-17
* Fix nearly all warningskwolekr2013-05-19
* Add Mapgen V7, reorganize biomeskwolekr2013-04-07
* Add Ore infrastructure and l_register_ore()kwolekr2013-03-24
* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-26
* Misc. cleanup and minor fixeskwolekr2013-02-25
* Add multi-Emerge thread supportkwolekr2013-02-25
* Add emerge queue limit configurationkwolekr2013-02-25
* Add global and per-peer queue limitskwolekr2013-02-25
* Add emerge.cpp, initial EmergeThread changeskwolekr2013-02-25