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* Rename Scripting API files for consistencyShadowNinja2017-04-25
* Fix various copy instead of const ref reported by cppcheck (#5615)Loïc Blot2017-04-19
* LINT: Switch whitelist check from egrep to awkLoïc Blot2017-04-06
* [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401)Loïc Blot2017-03-17
* [CSM] Client side moddingLoic Blot2017-03-13
* Move ServerEnvironment to dedicated cpp/header filesLoic Blot2017-01-08
* Move ClientEnvironment to dedicated cpp/header filesLoic Blot2017-01-08
* Get neighbor from same map block if possible in ABMHandler (#4998)lhofhansl2017-01-08
* Fixes for using std:vector in ABMHander and further perf improvementsLars Hofhansl2017-01-04
* Use std::vector instead of std::map in class ABMHandlerRogier-52017-01-04
* Improve getPointedThing() (#4346)Dániel Juhász2017-01-04
* Breath cheat fix: server sideLoic Blot2017-01-01
* Move PP() and PP2() macros to basic_macros.hRogier2016-12-24
* Process ABMs in a spherical volume instead of cubicLars Hofhansl2016-12-24
* PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul2016-10-30
* Changes to static object storage limit and error messageparamat2016-10-20
* Attached particle spawnersraymoo2016-10-13
* Environment cleanupLoic Blot2016-10-09
* Move RemotePlayer code to its own cpp/headerLoic Blot2016-10-08
* RemotePlayer/LocalPlayer Player base class proper separation (code cleanup) (...Loic Blot2016-10-08
* More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)Loic Blot2016-10-08
* Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)Loic Blot2016-10-08
* Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot2016-10-05
* Make node timers more efficientEkdohibs2016-06-11
* Handle particle spawners in env and delete expired idsobneq2016-04-28
* Allow NodeTimer, ABM and block mgmt interval changes.Auke Kok2016-03-19
* Avoid try/catch for settings.Auke Kok2016-03-09
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-09
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Cache some settingsrubenwardy2016-02-26
* Add '/clearobjects quick'Kahrl2016-02-11
* Fix time progressing too fastest312015-11-04
* Time: use locks againest312015-11-04
* Time: Remove serverside getter, and use atomic operationsest312015-11-03
* Environment: Time of day fixes and add serverside getterest312015-10-27
* ABMs: Make catch-up behaviour optionalparamat2015-10-18
* Rename macros with two leading underscoresShadowNinja2015-10-14
* Use warningstream for log messages with WARNINGShadowNinja2015-10-14
* Save and remove player by pointerLoic Blot2015-09-23
* Little optimization on getAdded/Removed activeobjects per player loop.Loic Blot2015-09-19
* Fix object position border checkingest312015-09-16
* Disallow placing entities outside safe boundariesest312015-09-15
* Change m_client_event_queue's type to std::queueLoic Blot2015-09-08
* Change i++ to ++iDavid Jones2015-08-25
* Clean up threadingShadowNinja2015-08-23
* SEnv: Remove static_exists from ActiveObjects in deleted blockskwolekr2015-08-16
* src/environment.cpp: Fix NULL pointer dereferenceBřetislav Štec2015-08-01
* Remove some old dead code. Fix some Clang warnings in SRP (ng->N... willLoic Blot2015-07-24
* Optional reconnect functionalityest312015-07-23
* Server kicks: make messages configurable, cache wstringest312015-07-17
hl opt">, &Client::handleCommand_TimeOfDay }, // 0x29 { "TOCLIENT_CSM_RESTRICTION_FLAGS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_CSMRestrictionFlags }, // 0x2A { "TOCLIENT_PLAYER_SPEED", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_PlayerSpeed }, // 0x2B { "TOCLIENT_MEDIA_PUSH", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_MediaPush }, // 0x2C null_command_handler, null_command_handler, { "TOCLIENT_CHAT_MESSAGE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ChatMessage }, // 0x2F null_command_handler, // 0x30 { "TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ActiveObjectRemoveAdd }, // 0x31 { "TOCLIENT_ACTIVE_OBJECT_MESSAGES", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ActiveObjectMessages }, // 0x32 { "TOCLIENT_HP", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HP }, // 0x33 { "TOCLIENT_MOVE_PLAYER", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_MovePlayer }, // 0x34 { "TOCLIENT_ACCESS_DENIED_LEGACY", TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_AccessDenied }, // 0x35 { "TOCLIENT_FOV", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Fov }, // 0x36 { "TOCLIENT_DEATHSCREEN", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DeathScreen }, // 0x37 { "TOCLIENT_MEDIA", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Media }, // 0x38 null_command_handler, { "TOCLIENT_NODEDEF", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_NodeDef }, // 0x3a null_command_handler, { "TOCLIENT_ANNOUNCE_MEDIA", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_AnnounceMedia }, // 0x3c { "TOCLIENT_ITEMDEF", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ItemDef }, // 0x3d null_command_handler, { "TOCLIENT_PLAY_SOUND", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_PlaySound }, // 0x3f { "TOCLIENT_STOP_SOUND", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_StopSound }, // 0x40 { "TOCLIENT_PRIVILEGES", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Privileges }, // 0x41 { "TOCLIENT_INVENTORY_FORMSPEC", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_InventoryFormSpec }, // 0x42 { "TOCLIENT_DETACHED_INVENTORY", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DetachedInventory }, // 0x43 { "TOCLIENT_SHOW_FORMSPEC", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ShowFormSpec }, // 0x44 { "TOCLIENT_MOVEMENT", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Movement }, // 0x45 { "TOCLIENT_SPAWN_PARTICLE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_SpawnParticle }, // 0x46 { "TOCLIENT_ADD_PARTICLESPAWNER", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_AddParticleSpawner }, // 0x47 null_command_handler, { "TOCLIENT_HUDADD", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudAdd }, // 0x49 { "TOCLIENT_HUDRM", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudRemove }, // 0x4a { "TOCLIENT_HUDCHANGE", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudChange }, // 0x4b { "TOCLIENT_HUD_SET_FLAGS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetFlags }, // 0x4c { "TOCLIENT_HUD_SET_PARAM", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetParam }, // 0x4d { "TOCLIENT_BREATH", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_Breath }, // 0x4e { "TOCLIENT_SET_SKY", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetSky }, // 0x4f { "TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_OverrideDayNightRatio }, // 0x50 { "TOCLIENT_LOCAL_PLAYER_ANIMATIONS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_LocalPlayerAnimations }, // 0x51 { "TOCLIENT_EYE_OFFSET", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_EyeOffset }, // 0x52 { "TOCLIENT_DELETE_PARTICLESPAWNER", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_DeleteParticleSpawner }, // 0x53 { "TOCLIENT_CLOUD_PARAMS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_CloudParams }, // 0x54 { "TOCLIENT_FADE_SOUND", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_FadeSound }, // 0x55 { "TOCLIENT_UPDATE_PLAYER_LIST", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_UpdatePlayerList }, // 0x56 { "TOCLIENT_MODCHANNEL_MSG", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ModChannelMsg }, // 0x57 { "TOCLIENT_MODCHANNEL_SIGNAL", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_ModChannelSignal }, // 0x58 { "TOCLIENT_NODEMETA_CHANGED", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_NodemetaChanged }, // 0x59 { "TOCLIENT_SET_SUN", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetSun }, // 0x5a { "TOCLIENT_SET_MOON", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetMoon }, // 0x5b { "TOCLIENT_SET_STARS", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_HudSetStars }, // 0x5c null_command_handler, null_command_handler, null_command_handler, { "TOCLIENT_SRP_BYTES_S_B", TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_SrpBytesSandB }, // 0x60 { "TOCLIENT_FORMSPEC_PREPEND", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_FormspecPrepend }, // 0x61, { "TOCLIENT_MINIMAP_MODES", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_MinimapModes }, // 0x62, { "TOCLIENT_SET_LIGHTING", TOCLIENT_STATE_CONNECTED, &Client::handleCommand_SetLighting }, // 0x63, }; const static ServerCommandFactory null_command_factory = { "TOSERVER_NULL", 0, false }; /* Channels used for Client -> Server communication 2: Notifications back to the server (e.g. GOTBLOCKS) 1: Init and Authentication 0: everything else Packet order is only guaranteed inside a channel, so packets that operate on the same objects are *required* to be in the same channel. */ const ServerCommandFactory serverCommandFactoryTable[TOSERVER_NUM_MSG_TYPES] = { null_command_factory, // 0x00 null_command_factory, // 0x01 { "TOSERVER_INIT", 1, false }, // 0x02 null_command_factory, // 0x03 null_command_factory, // 0x04 null_command_factory, // 0x05 null_command_factory, // 0x06 null_command_factory, // 0x07 null_command_factory, // 0x08 null_command_factory, // 0x09 null_command_factory, // 0x0a null_command_factory, // 0x0b null_command_factory, // 0x0c null_command_factory, // 0x0d null_command_factory, // 0x0e null_command_factory, // 0x0f null_command_factory, // 0x10 { "TOSERVER_INIT2", 1, true }, // 0x11 null_command_factory, // 0x12 null_command_factory, // 0x13 null_command_factory, // 0x14 null_command_factory, // 0x15 null_command_factory, // 0x16 { "TOSERVER_MODCHANNEL_JOIN", 0, true }, // 0x17 { "TOSERVER_MODCHANNEL_LEAVE", 0, true }, // 0x18 { "TOSERVER_MODCHANNEL_MSG", 0, true }, // 0x19 null_command_factory, // 0x1a null_command_factory, // 0x1b null_command_factory, // 0x1c null_command_factory, // 0x1d null_command_factory, // 0x1e null_command_factory, // 0x1f null_command_factory, // 0x20 null_command_factory, // 0x21 null_command_factory, // 0x22 { "TOSERVER_PLAYERPOS", 0, false }, // 0x23 { "TOSERVER_GOTBLOCKS", 2, true }, // 0x24 { "TOSERVER_DELETEDBLOCKS", 2, true }, // 0x25 null_command_factory, // 0x26 null_command_factory, // 0x27 null_command_factory, // 0x28 null_command_factory, // 0x29 null_command_factory, // 0x2a null_command_factory, // 0x2b null_command_factory, // 0x2c null_command_factory, // 0x2d null_command_factory, // 0x2e null_command_factory, // 0x2f null_command_factory, // 0x30 { "TOSERVER_INVENTORY_ACTION", 0, true }, // 0x31 { "TOSERVER_CHAT_MESSAGE", 0, true }, // 0x32 null_command_factory, // 0x33 null_command_factory, // 0x34 { "TOSERVER_DAMAGE", 0, true }, // 0x35 null_command_factory, // 0x36 { "TOSERVER_PLAYERITEM", 0, true }, // 0x37 { "TOSERVER_RESPAWN", 0, true }, // 0x38 { "TOSERVER_INTERACT", 0, true }, // 0x39 { "TOSERVER_REMOVED_SOUNDS", 2, true }, // 0x3a { "TOSERVER_NODEMETA_FIELDS", 0, true }, // 0x3b { "TOSERVER_INVENTORY_FIELDS", 0, true }, // 0x3c null_command_factory, // 0x3d null_command_factory, // 0x3e null_command_factory, // 0x3f { "TOSERVER_REQUEST_MEDIA", 1, true }, // 0x40 { "TOSERVER_HAVE_MEDIA", 2, true }, // 0x41 null_command_factory, // 0x42 { "TOSERVER_CLIENT_READY", 1, true }, // 0x43 null_command_factory, // 0x44 null_command_factory, // 0x45 null_command_factory, // 0x46 null_command_factory, // 0x47 null_command_factory, // 0x48 null_command_factory, // 0x49 null_command_factory, // 0x4a null_command_factory, // 0x4b null_command_factory, // 0x4c null_command_factory, // 0x4d null_command_factory, // 0x4e null_command_factory, // 0x4f { "TOSERVER_FIRST_SRP", 1, true }, // 0x50 { "TOSERVER_SRP_BYTES_A", 1, true }, // 0x51 { "TOSERVER_SRP_BYTES_M", 1, true }, // 0x52 };