| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Modified block mesh generation to have clearer input and output. Instead of ↵ | Perttu Ahola | 2011-04-03 |
| | | | | | being a messy object oriented cludge, it now is a messy cludge with separate parameters. | ||
| * | Removed lua stuff | Perttu Ahola | 2011-04-03 |
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| * | fixed a possible infinite loop in ClientEnvironment (dtime counter getting ↵ | Perttu Ahola | 2011-02-24 |
| | | | | | so small that it doesn't increment the value) | ||
| * | updated scripting api a bit | Perttu Ahola | 2011-02-23 |
| | | | | | | | --HG-- rename : data/luaobjects/test/client.lua => data/scripts/objects/test/client.lua rename : data/luaobjects/test/server.lua => data/scripts/objects/test/server.lua | ||
| * | mainly work on object scripting api | Perttu Ahola | 2011-02-23 |
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| * | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 |
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| * | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |
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| * | added sneaking/crouching and changelog | Perttu Ahola | 2011-02-14 |
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| * | work-in-progress texture atlas optimization | Perttu Ahola | 2011-02-10 |
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| * | bug-fixin' | Perttu Ahola | 2011-02-08 |
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| * | mapgen tweaking | Perttu Ahola | 2011-02-06 |
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| * | This map generator is starting to look pretty good now... also, disabled ↵ | Perttu Ahola | 2011-02-01 |
| | | | | | loading player position from disk because map is regenerated always. | ||
| * | Commented out some debug output about saving players on server. | Perttu Ahola | 2011-01-29 |
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| * | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 |
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| * | OMG! Main Menu! | Perttu Ahola | 2011-01-23 |
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| * | fixed erroneus handling of many players with no peer existing at same time | Perttu Ahola | 2011-01-18 |
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| * | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |
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| * | Initial commit of mapgen v.2. Lacks configuration and saving to disk. | Perttu Ahola | 2011-01-16 |
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| * | Players are left on server while server is running. No passwords yet. | Perttu Ahola | 2011-01-15 |
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| * | tweaking around, including mapgen, player speed in water, settings | Perttu Ahola | 2011-01-15 |
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| * | some work-in-progress | Perttu Ahola | 2010-12-22 |
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| * | added dedicated server build without irrlicht | Perttu Ahola | 2010-12-19 |
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| * | day/night working client side | Perttu Ahola | 2010-12-19 |
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| * | before daynight mesh cache | Perttu Ahola | 2010-12-18 |
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| * | working nicely | Perttu Ahola | 2010-12-13 |
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| * | better water | Perttu Ahola | 2010-11-30 |
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| * | license stuff | Perttu Ahola | 2010-11-29 |
| | | | | | | --HG-- rename : src/licensecomment.txt => licensecomment.txt | ||
| * | Initial files | Perttu Ahola | 2010-11-27 |
