| Commit message (Expand) | Author | Age |
* | src/environment.cpp: Fix NULL pointer dereference | Břetislav Štec | 2015-08-01 |
* | Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will | Loic Blot | 2015-07-24 |
* | Optional reconnect functionality | est31 | 2015-07-23 |
* | Server kicks: make messages configurable, cache wstring | est31 | 2015-07-17 |
* | Kick players when shutting down server and there is a crash due to a Lua stac... | nerzhul | 2015-07-16 |
* | Remove raw message output on AOM deserialization failure | kwolekr | 2015-07-13 |
* | Generic CAO cleanups and renames for clarification | est31 | 2015-06-20 |
* | Make attached objects visible in 3rd person view | est31 | 2015-06-20 |
* | Record MapBlock modification reasons as flags instead of strings | kwolekr | 2015-05-17 |
* | Re-apply 972d17baea81ffe6d508b291ef97207a4822e1da... | nerzhul | 2015-04-22 |
* | Revert "m_active_object_messages is used like a queue. Use std::queue instead... | kwolekr | 2015-04-21 |
* | m_active_object_messages is used like a queue. Use std::queue instead of std:... | Loic Blot | 2015-04-21 |
* | Use std::vector instead of std::set for Environment::getObjectsInsideRadius | Loic Blot | 2015-04-16 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | Fix usage of destroyed mutex | kwolekr | 2015-03-31 |
* | Minor bug fix (lag between damage flash and hearts updating) | Craig Robbins | 2015-03-17 |
* | Fix various damage related bugs (client-side) | Craig Robbins | 2015-03-17 |
* | Use the new Player::isDead function when it's the case | Loic Blot | 2015-03-13 |
* | For usages of assert() that are meant to persist in Release builds (when NDEB... | Craig Robbins | 2015-03-07 |
* | Fix issue #2441: crash on respawn, since a conversion std::list to std::vecto... | Loic Blot | 2015-03-05 |
* | Performance improvement: Use std::list instead of std::vector for request_med... | Loic Blot | 2015-03-05 |
* | Remove Queue class which uses std::list and use native std::queue | Loic Blot | 2015-03-05 |
* | Use std::vector instead of std::list in StaticObjectList and MutexedMap::getV... | Loic Blot | 2015-03-04 |
* | ABMHandler and player_collisions use sequential read/write. Switch from std::... | Loic Blot | 2015-03-04 |
* | ASyncRunStep doesn't need to lock when do setTimeOfDaySpeed. | Loic Blot | 2015-03-04 |
* | Change many useless std::list into Environment class (m_players), ABMHandler ... | Loic Blot | 2015-02-17 |
* | Replace std::list by std::vector into ServerMap::listAllLoadableBlocks Server... | Loic Blot | 2015-02-17 |
* | SAO: re-add old ActiveObjectTypes for a future migration layer | Loic Blot | 2015-02-17 |
* | Fix dying of lava causes repeated death This is a bugfix for issue #81 | gregorycu | 2015-02-05 |
* | Use std::string::empty() instead of size() where applicable | Anton | 2014-12-12 |
* | Performance of main client loop up to 2x faster In places, up to 3 times faster | Craig Robbins | 2014-12-07 |
* | Remove most exceptions from getNode() (and variants) | Craig Robbins | 2014-11-14 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
* | Replace setting unlimited_player_transfer_distance with player_transfer_distance | SmallJoker | 2014-11-08 |
* | Remove remenants of mob code | Pavel Puchkin | 2014-10-23 |
* | Make players check inventory modification properly | ShadowNinja | 2014-10-01 |
* | Simplify player modification checks | ShadowNinja | 2014-10-01 |
* | Split settings into seperate source and header files | ShadowNinja | 2014-09-21 |
* | Update Mapgen VoxelManipulator on buffer invalidation | kwolekr | 2014-09-01 |
* | Make player files saving again | SmallJoker | 2014-06-29 |
* | Store the maximum player file tries in a constant | ShadowNinja | 2014-06-23 |
* | Only try to load from possible player files | ShadowNinja | 2014-06-23 |
* | Only keep players loaded while they're connected | ShadowNinja | 2014-06-23 |
* | Fix race condition on accessing m_time_of_day_speed causing day night race on... | sapier | 2014-06-23 |
* | Speedup attachement handling by replacing vector search by direct array acces... | sapier | 2014-06-23 |
* | Remove liquid_finite and weather | proller | 2014-04-18 |
* | Fix all warnings reported by clang | Sfan5 | 2014-04-15 |
* | Fix merge mistake when rebasing for PR #1169 | Ciaran Gultnieks | 2014-03-24 |
* | Remove goto from Environment::removePlayer | Selat | 2014-03-12 |
* | Update ABM object counts when triggers add objects | Ciaran Gultnieks | 2014-03-09 |