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fontengine.cpp
Commit message (
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Author
Age
*
Fix last performance-type-promotion-in-math-fn problems
Loic Blot
2018-04-04
*
Fix issue Minetest crash when custom font path is not exist
Muhammad Rifqi Priyo Susanto
2017-11-08
*
Modernize code: very last fixes (#6290)
Loïc Blot
2017-08-20
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
*
Merge cguittfont lib in irrlicht change folder. (#6016)
Loïc Blot
2017-06-20
*
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...
Loïc Blot
2017-06-16
*
Font: attempt fallback font, abort if no fonts found.
Auke Kok
2017-03-05
*
Change i++ to ++i
David Jones
2015-08-25
*
Settings: pass name to callbacks by reference
est31
2015-07-09
*
Move globals from main.cpp to more sane locations
Craig Robbins
2015-04-01
*
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2015-03-07
*
Settings fixes Make the GameGlobalShaderConstantSetter use the settings callb...
gregorycu
2015-01-25
*
Revert "Make the GameGlobalShaderConstantSetter use the settings callback (8%...
Craig Robbins
2015-01-25
*
Make the GameGlobalShaderConstantSetter use the settings callback (8% perf im...
gregorycu
2015-01-23
*
FontEngine: Don't use file extension to check font file compatibility
kwolekr
2014-12-29
*
Fix MSVC compiling warnings and remove an unused texture
SmallJoker
2014-12-12
*
Fix segfault at exit caused by non grabbed font
Kahrl
2014-11-30
*
Make hud use fontengine too
sapier
2014-11-30
*
Implement proper font handling
sapier
2014-11-30