| Commit message (Collapse) | Author | Age |
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shaders are used
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by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
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This should make it possible to change the player's animation based on what he is doing
Correct lua api version number
Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe.
Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture
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- Don't select blocks for drawing in every frame
- Sort meshbuffers by material before drawing
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GPLv2/later, by agreement of major contributors
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values in formspec
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testing
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faster
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