| Commit message (Expand) | Author | Age |
* | Android build fixes for c++11 | stujones11 | 2018-03-11 |
* | Node definition manager refactor (#7016) | Dániel Juhász | 2018-02-10 |
* | Switch F3 to use 'enable_fog' setting | ThomasMonroe314 | 2018-02-08 |
* | [CSM] HUD Fix not updating server HUDs caused by 4f688d5 | SmallJoker | 2018-01-26 |
* | Fix issues with earlier CSM HUD commit (#6940) | red-001 | 2018-01-26 |
* | Game refactor [4/X]: keycache is now owned by InputHandler | Loic Blot | 2018-01-20 |
* | Game refactor [3/X]: Move keycache to inputhandler | Loic Blot | 2018-01-20 |
* | Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ... | Loic Blot | 2018-01-20 |
* | Game/Input refactor [1/X]: make RealInputHandler handle joystick inputs with ... | Loic Blot | 2018-01-20 |
* | Add confirmation on new player registration (#6849) | Muhammad Rifqi Priyo Susanto | 2018-01-13 |
* | Don't recalculate statustext initial color everytime & review fixes | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 7/7): Finish to include profiler things to GameUI | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 6/X): Move Game::guitext_profiler & showStatusTextSimpl... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 5/X): Move Game::guitext_chat to GameUI class | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 4/X): Move Game::guitext_status, Game::m_statustext, Ga... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 3/X): Move Game::guitext2, Game::guitext_info, Game::in... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St... | Loic Blot | 2018-01-05 |
* | GameUI refactor (part 1/X): GameUI object creation + GameUIFlags move to GameUI | Loic Blot | 2018-01-05 |
* | Add check to pause game on lost window focus | rubenwardy | 2017-12-26 |
* | Zoom: Add 'disabled by game or mod' message | paramat | 2017-12-14 |
* | Minimap messages: Improve 'disabled by server' message | paramat | 2017-12-14 |
* | CSM fixes: load mods after flavours & add flavour to block mod loading (#6738) | Loïc Blot | 2017-12-11 |
* | F5 debug info: Add colons, use lowercase except for FPS and RTT | ThomasMonroe314 | 2017-12-10 |
* | F5 Debug info: More compact, return to 2 lines | paramat | 2017-11-27 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | Rewrite rendering engine (#6253) | Vitaliy | 2017-10-31 |
* | Allow overriding tool capabilities through itemstack metadata | raymoo | 2017-10-29 |
* | don't pass g_settings around, and use it directly | Esteban I. RM | 2017-10-17 |
* | Implement #6096 | Esteban I. RM | 2017-10-17 |
* | [CSM] Add callback on open inventory (#5793) | Vincent Glize | 2017-10-02 |
* | game.cpp: remove dead code for proto v25 compat (#6481) | Loïc Blot | 2017-09-30 |
* | Server: affect bind_addr on constructor instead of start() (#6474) | Loïc Blot | 2017-09-28 |
* | Add mute setting (toggled by the mute key and in the volume menu) (#6415) | DTA7 | 2017-09-26 |
* | Implement client node dig prediction | Auke Kok | 2017-09-11 |
* | Fix incorrect buffer size calculation on creation of HUD status messages | rubenwardy | 2017-09-10 |
* | Particles: Do not add digging particles for airlike nodes (#6392) | SmallJoker | 2017-09-08 |
* | Make HUD status messages translatable (#5795) | Wuzzy | 2017-09-05 |
* | Remove DSTACK support (#6346) | Loïc Blot | 2017-08-30 |
* | Formspec: Add options to set background color and opacity (fullscreen mode + ... | Loïc Blot | 2017-08-29 |
* | Clientevent refactor (#6320) | Loïc Blot | 2017-08-28 |
* | Check item_drop amount clientside (#6242) | rubenwardy | 2017-08-26 |
* | Add clientside translations. | Ekdohibs | 2017-08-24 |
* | Fix Android node selection distance (#6187) | Dániel Juhász | 2017-08-24 |
* | Safe digging and placing (#6127) | Ben Deutsch | 2017-08-24 |
* | Minimap: Add new HUD flag for minimap radar mode | paramat | 2017-08-20 |
* | Modernize source code: last part (#6285) | Loïc Blot | 2017-08-20 |
* | Fix shader.h inclusion place in game.cpp | Loïc Blot | 2017-08-19 |
* | Optimize headers (part 2) (#6272) | Loïc Blot | 2017-08-18 |
* | clientmap, clientmedia: code modernization | Loic Blot | 2017-08-17 |
* | Cleanup various headers to reduce compilation times (#6255) | Loïc Blot | 2017-08-16 |