index
:
minetest.git
gpcf
lifo-fixes
release
modified minetest for gpcfs purposes
gpcf
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
game.cpp
Commit message (
Collapse
)
Author
Age
*
minetest.register_on_player_receive_fields()
Perttu Ahola
2012-07-22
|
*
Implement formspec
darkrose
2012-07-22
|
*
Fix signed overflow in getPointedThing
Bad-Command
2012-07-21
|
*
Server-side checking of digging; disable_anticheat setting
Perttu Ahola
2012-07-21
|
*
Allow defining player's inventory form in Lua
Perttu Ahola
2012-07-19
|
*
Custom boxy nodes (stairs, slabs) and collision changes
Kahrl
2012-06-17
|
*
Optimize headers
Perttu Ahola
2012-06-17
|
*
Allow node cracking animations of any length
Perttu Ahola
2012-06-16
|
*
Node texture animation
Perttu Ahola
2012-06-16
|
*
Node placement client-side prediction
Perttu Ahola
2012-06-10
|
*
Remove a random old comment and a #define from game.cpp
Perttu Ahola
2012-06-09
|
*
Switch the license to be LGPLv2/later, with small parts still remaining as ↵
Perttu Ahola
2012-06-05
|
|
|
|
GPLv2/later, by agreement of major contributors
*
Update inventory menu from formspec on-the-fly
Perttu Ahola
2012-06-03
|
*
Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point ↵
Perttu Ahola
2012-06-03
|
|
|
|
values in formspec
*
Reshape inventory menu code
Perttu Ahola
2012-06-03
|
*
Implement sign using form field protocol
Perttu Ahola
2012-06-03
|
*
Strip unneeded variables from NodeMetadata
darkrose
2012-06-03
|
*
WIP node metadata, node timers
Kahrl
2012-06-03
|
*
Handle failing openal init properly, add enable_sound and sound_volume settings
Perttu Ahola
2012-04-06
|
*
Show reported map seed on debug info (F5)
Perttu Ahola
2012-04-04
|
*
Fix sound direction and add experimental:soundblock alias sb in minimal for ↵
Perttu Ahola
2012-04-04
|
|
|
|
testing
*
Add 'fly' and 'fast' privileges and the underlying privileges-to-client system
Perttu Ahola
2012-03-31
|
*
Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
Perttu Ahola
2012-03-25
|
*
Some serialization version stuff
Perttu Ahola
2012-03-25
|
*
Sound loading from memory (by using a quick hack)
Perttu Ahola
2012-03-25
|
*
Almost support loading sounds from server
Perttu Ahola
2012-03-25
|
*
Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
|
*
Add sound.dig
Perttu Ahola
2012-03-24
|
*
Add sounds, tune things
Perttu Ahola
2012-03-24
|
*
Digging and placing sounds
Perttu Ahola
2012-03-24
|
*
Add event manager and use it to trigger sounds
Perttu Ahola
2012-03-24
|
*
c55sound continued
Perttu Ahola
2012-03-24
|
*
celeron55's sound system initial framework
Perttu Ahola
2012-03-24
|
*
Remove useless clearing of the Z buffer
Perttu Ahola
2012-03-22
|
*
Goddamn MSVC pow overload ambiguities
Perttu Ahola
2012-03-21
|
*
Add different automatic profiler graph drawing style for relative-ish plots
Perttu Ahola
2012-03-21
|
*
Add more graph colors, add mainloop_dtime graph, make statustext fade away ↵
Perttu Ahola
2012-03-21
|
|
|
|
faster
*
Modify and clean main loop to allow measuring the proper times
Perttu Ahola
2012-03-21
|
*
Profiler graph
Perttu Ahola
2012-03-21
|
*
Dynamic sky, fog and cloud colors; sun and moon
Perttu Ahola
2012-03-18
|
*
Move ClientMap to clientmap.{h,cpp}
Perttu Ahola
2012-03-16
|
*
Add Client::getEnv() and remove some unnecessary wrappers
Perttu Ahola
2012-03-15
|
*
MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵
Kahrl
2012-03-15
|
|
|
|
light, removed footprints
*
Fix initial moving of mouse above the "exit to menu" button in singleplayer mode
Perttu Ahola
2012-03-15
|
*
Add "simple singleplayer mode"; Fix a number of GUI things
Perttu Ahola
2012-03-15
|
*
Make finish quicktune and leave it unused (as intended)
Perttu Ahola
2012-03-12
|
*
command-line/world game selection
Perttu Ahola
2012-03-11
|
*
Limit crack update speed
Perttu Ahola
2012-03-11
|
*
When mouse button is held down in air, show continuous animation
Perttu Ahola
2012-03-11
|
*
Improve command-line parameters
Perttu Ahola
2012-03-11
|
[next]