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* Rats are now eatable. Also made their selection box move smoothly.Perttu Ahola2011-07-30
* Removed remaining -delta referencesPerttu Ahola2011-07-30
* Made hotbar a bit smallerPerttu Ahola2011-07-23
* merged the content type extension and deltaPerttu Ahola2011-07-23
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| * * changed GUI to indicate Minetest ΔNils Dagsson Moskopp2011-07-17
| * Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
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| * | + farmesh config optionsJiří Procházka2011-07-11
| * | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...Sebastian Rühl2011-06-26
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| | * | + rail block bounding boxNils Dagsson Moskopp2011-06-08
| | * | fast_move and free_move can now be toggledteddydestodes2011-05-29
* | | | extended content-type rangePerttu Ahola2011-07-23
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* | | made screen go slightly blue when underwaterPerttu Ahola2011-07-01
* | | made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola2011-06-27
* | | Made the initial loading screen slightly more alivePerttu Ahola2011-06-26
* | | added screenshot key F12 (from spongie)Perttu Ahola2011-06-26
* | | reorganized a lot of stuff and modified mapgen and objects slightly while doi...Perttu Ahola2011-06-26
* | | added and commented out some debug outputPerttu Ahola2011-06-26
* | | even more code refactoringPerttu Ahola2011-06-26
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* | Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...Perttu Ahola2011-06-18
* | farmesh render range is now dynamicPerttu Ahola2011-06-18
* | farmesh is now usable.Perttu Ahola2011-06-18
* | modified health bar a bitPerttu Ahola2011-06-18
* | enabled word wrap in chatPerttu Ahola2011-06-18
* | removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
* | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* | Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* | added in-game key shortcuts for toggling free_move and fast_move (default K a...Perttu Ahola2011-06-17
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17
* | Added an experimental "far view" thing. Doesn't work exactly like it should a...Perttu Ahola2011-06-07
* | Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
* | invert_mouse config optionPerttu Ahola2011-05-29
* | player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
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* when pause menu is activated, move mouse cursor on top of the disconnect butt...Perttu Ahola2011-05-24
* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
* fixed a small memory leak in game.cppPerttu Ahola2011-05-21
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-21
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
* Don't say 'Creating server and client' if the server is remote, so not being ...Ciaran Gultnieks2011-05-19
* fixed an "unused variable" warningPerttu Ahola2011-05-15
* removed a leftover debug printPerttu Ahola2011-05-14
* Added key configuration in the configuration file.Perttu Ahola2011-05-14
* Fixed viewing range stuff a bit (now it works better with very low ranges)Perttu Ahola2011-05-06
* random comment updatesPerttu Ahola2011-04-30
* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-29
* Tweaked clouds a bitPerttu Ahola2011-04-29
* added simple skyboxPerttu Ahola2011-04-29
* added cloudsPerttu Ahola2011-04-29
* Optimized smooth lighting calculation codePerttu Ahola2011-04-24
* Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...Perttu Ahola2011-04-24
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-24