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path:
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game.cpp
Commit message (
Expand
)
Author
Age
*
Damage flash: Reduce maximum alpha. Avoid fade overload
paramat
2016-10-21
*
Revert changes to toggleNoClip and toggleFreeMove
Lars Hofhansl
2016-10-17
*
Don't use day light sky unless noclip and free_move are enabled
Lars Hofhansl
2016-10-17
*
Use range-based fog instead of z-plane based.
Lars Hofhansl
2016-10-13
*
Don't use unordered maps for ProfilerGraph (fixes flickering)
sfan5
2016-10-12
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Remove unused parameter of GUIVolumeChange
Rui
2016-10-09
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Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)
Loic Blot
2016-10-08
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Replace various std::map with UNORDERED_MAP + various cleanups
Loic Blot
2016-10-05
*
Client: disable pre v25 init sending by default
est31
2016-08-22
*
Add zoom, tweakable with zoom_fov, default key: Z (like optifine)
Esteban I. Ruiz Moreno
2016-08-10
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Use mathematical function to determine yaw direction
sfan5
2016-07-05
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Remove top left minetest watermark
est31
2016-07-03
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Initial Gamepad support
est31
2016-06-03
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Input related generalisations
est31
2016-06-03
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Add colored text (not only colored chat).
Ekdohibs
2016-05-31
*
Colored chat working as expected for both freetype and non-freetype builds. @...
TriBlade9
2016-05-31
*
Tell irrlicht if we handle a key or not.
est31
2016-05-26
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Escape more strings: formspecs, item descriptions, infotexts...
Ekdohibs
2016-04-24
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Add option to disable entity selectionboxes. (#3992)
TriBlade9
2016-04-14
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Fix connected nodes' selection boxes.
Auke Kok
2016-03-21
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Nodebox: Allow nodeboxes to "connect"
Auke Kok
2016-03-12
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Add Android chat form
ShadowNinja
2016-03-02
*
Unlock cursor when opening console
ShadowNinja
2016-03-02
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Use the console instead of a dedicated window when pressing keymap_chat/cmd
Esteban I. Ruiz Moreno
2016-03-02
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Fix getting pointed node
RealBadAngel
2016-02-22
*
Camera: remove auto tune FPS, single view range setting
RealBadAngel
2016-02-21
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Move object nametags to camera
RealBadAngel
2016-02-18
*
Use proper variable types for uniform sampler layers
RealBadAngel
2016-02-14
*
Cleanup selection mesh code, add shaders for halo and selection boxes
RealBadAngel
2016-02-08
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Show infotext with description for item entities
RealBadAngel
2016-01-18
*
New 3D Mode: Pageflip
Dalai Felinto
2016-01-09
*
Fix client crashing when connecting to server
est31
2015-12-30
*
shutdown when requested from lua in singleplayer too
est31
2015-12-29
*
Android: Implement Autohiding button bars to cleanup screen
Sapier
2015-12-18
*
Android: Fix pressed buttons not beeing cleared on opening menu
Sapier
2015-12-17
*
Add on_secondary_use when right clicking an item in the air
Alex Ford
2015-12-02
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Add a status text for autorun
Amaz
2015-11-15
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Add support for audio feedback if placing node failed
BlockMen
2015-11-07
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Speed up saving of profiling data by 27x
gregorycu
2015-11-02
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WoW-style Autorun
Duane Robertson
2015-10-29
*
Fix on_rightclick() being called directly after placing node
BlockMen
2015-10-24
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Remove wstrgettext
est31
2015-10-18
*
Refactor logging
ShadowNinja
2015-10-14
*
Hide minimap if it has been disabled by server
est31
2015-09-01
*
Change i++ to ++i
David Jones
2015-08-25
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minimap: Add ability to disable from server
kwolekr
2015-08-13
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game.cpp: Update cached settings
est31
2015-08-13
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Optional reconnect functionality
est31
2015-07-23
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Fix relief mapping issues
RealBadAngel
2015-07-16
*
Make serialization error message translatable
Kahrl
2015-07-14
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