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Commit message (Collapse)AuthorAge
* fixed a small memory leak in game.cppPerttu Ahola2011-05-21
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* All textures are are now searched first from the directory specified by the ↵Perttu Ahola2011-05-21
| | | | texture_path setting.
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
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* Don't say 'Creating server and client' if the server is remote, so not being ↵Ciaran Gultnieks2011-05-19
| | | | created
* fixed an "unused variable" warningPerttu Ahola2011-05-15
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* removed a leftover debug printPerttu Ahola2011-05-14
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* Added key configuration in the configuration file.Perttu Ahola2011-05-14
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* Fixed viewing range stuff a bit (now it works better with very low ranges)Perttu Ahola2011-05-06
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* random comment updatesPerttu Ahola2011-04-30
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* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-29
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* Tweaked clouds a bitPerttu Ahola2011-04-29
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* added simple skyboxPerttu Ahola2011-04-29
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* added cloudsPerttu Ahola2011-04-29
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* Optimized smooth lighting calculation codePerttu Ahola2011-04-24
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* Added a simple software "ambient occlusion" effect, like minecraft's "smooth ↵Perttu Ahola2011-04-24
| | | | lighting"
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-24
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* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23