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game.cpp
Commit message (
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Author
Age
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attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...
Kahrl
2011-09-08
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Display which tool the player is holding
JacobF
2011-09-07
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Implemented view bobbing (testing simple lemniscate shape)
Kahrl
2011-09-08
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Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-08
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Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-07
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Inventory transparency; very loosely based on sapier's commits.
Perttu Ahola
2011-08-23
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Merge remote-tracking branch 'oblomov/me_cmd'
Perttu Ahola
2011-08-22
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Introduce hotkey for calling up a command window
Giuseppe Bilotta
2011-08-22
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Remove distinction between /# and / commands
Giuseppe Bilotta
2011-08-22
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Merge remote-tracking branch 'oblomov/new_input'
Perttu Ahola
2011-08-22
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Overhaul the input system
Giuseppe Bilotta
2011-08-22
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lava!
Perttu Ahola
2011-08-15
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added ipban support
Constantin Wenger
2011-08-12
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Keep track of player item
Giuseppe Bilotta
2011-08-11
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Refactor player's eye position coding
Giuseppe Bilotta
2011-08-11
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merged delta and c55
Perttu Ahola
2011-08-05
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Fixed a few problems in the ladder update, and changed the speed to account f...
Mark Holmquist
2011-08-01
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Added ladders--they don't have any use yet, though
Mark Holmquist
2011-08-01
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Fixed farmesh to such that it was a long time ago.
Perttu Ahola
2011-08-03
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Server configuration is now written when "/#setting whatever = whatever" is i...
Perttu Ahola
2011-07-30
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Rats are now eatable. Also made their selection box move smoothly.
Perttu Ahola
2011-07-30
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Removed remaining -delta references
Perttu Ahola
2011-07-30
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Made hotbar a bit smaller
Perttu Ahola
2011-07-23
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merged the content type extension and delta
Perttu Ahola
2011-07-23
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* changed GUI to indicate Minetest Δ
Nils Dagsson Moskopp
2011-07-17
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Merge branch 'upstream/master'
Nils Dagsson Moskopp
2011-07-14
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+ farmesh config options
Jiří Procházka
2011-07-11
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Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git into...
Sebastian Rühl
2011-06-26
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+ rail block bounding box
Nils Dagsson Moskopp
2011-06-08
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fast_move and free_move can now be toggled
teddydestodes
2011-05-29
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extended content-type range
Perttu Ahola
2011-07-23
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made screen go slightly blue when underwater
Perttu Ahola
2011-07-01
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made dtime jitter compare value and fps calculation a bit faster changing
Perttu Ahola
2011-06-27
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Made the initial loading screen slightly more alive
Perttu Ahola
2011-06-26
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added screenshot key F12 (from spongie)
Perttu Ahola
2011-06-26
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reorganized a lot of stuff and modified mapgen and objects slightly while doi...
Perttu Ahola
2011-06-26
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added and commented out some debug output
Perttu Ahola
2011-06-26
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even more code refactoring
Perttu Ahola
2011-06-26
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Hand-picked Mac OSX cursor and bundle path fixes from https://bitbucket.org/t...
Perttu Ahola
2011-06-18
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farmesh render range is now dynamic
Perttu Ahola
2011-06-18
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farmesh is now usable.
Perttu Ahola
2011-06-18
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modified health bar a bit
Perttu Ahola
2011-06-18
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enabled word wrap in chat
Perttu Ahola
2011-06-18
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removed furnace menu because it is not needed anymore
Perttu Ahola
2011-06-18
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moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
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Created and moved stuff to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
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added in-game key shortcuts for toggling free_move and fast_move (default K a...
Perttu Ahola
2011-06-17
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Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-17
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Added an experimental "far view" thing. Doesn't work exactly like it should a...
Perttu Ahola
2011-06-07
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Reduced the CPU usage of the sent block selector algorithm
Perttu Ahola
2011-05-31
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