aboutsummaryrefslogtreecommitdiff
path: root/src/game.cpp
Commit message (Expand)AuthorAge
...
* | removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
* | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* | Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
* | added in-game key shortcuts for toggling free_move and fast_move (default K a...Perttu Ahola2011-06-17
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...Perttu Ahola2011-06-17
* | Added an experimental "far view" thing. Doesn't work exactly like it should a...Perttu Ahola2011-06-07
* | Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
* | invert_mouse config optionPerttu Ahola2011-05-29
* | player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
|/
* when pause menu is activated, move mouse cursor on top of the disconnect butt...Perttu Ahola2011-05-24
* Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
* fixed a small memory leak in game.cppPerttu Ahola2011-05-21
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-21
* Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
* Don't say 'Creating server and client' if the server is remote, so not being ...Ciaran Gultnieks2011-05-19
* fixed an "unused variable" warningPerttu Ahola2011-05-15
* removed a leftover debug printPerttu Ahola2011-05-14
* Added key configuration in the configuration file.Perttu Ahola2011-05-14
* Fixed viewing range stuff a bit (now it works better with very low ranges)Perttu Ahola2011-05-06
* random comment updatesPerttu Ahola2011-04-30
* made proper skyboxes for dawn/evening and nightPerttu Ahola2011-04-29
* Tweaked clouds a bitPerttu Ahola2011-04-29
* added simple skyboxPerttu Ahola2011-04-29
* added cloudsPerttu Ahola2011-04-29
* Optimized smooth lighting calculation codePerttu Ahola2011-04-24
* Added a simple software "ambient occlusion" effect, like minecraft's "smooth ...Perttu Ahola2011-04-24
* Made the main menu a bit more unique lookingPerttu Ahola2011-04-24
* Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola2011-04-23