| Commit message (Expand) | Author | Age |
* | Add player:override_day_night_ratio() for arbitrarily controlling sunlight br... | Perttu Ahola | 2014-02-01 |
* | Add player:set_sky() with simple skybox support | Perttu Ahola | 2014-02-01 |
* | New HUD element - waypoint. | RealBadAngel | 2014-01-26 |
* | Prevent placing node when player would be inside new node | BlockMen | 2014-01-15 |
* | Allow vertical axis particle rotation constraint | khonkhortisan | 2014-01-13 |
* | Make MutexQueue use jsemaphore for signaling | sapier | 2014-01-10 |
* | Actually pause singleplayer game in pause menu and use lower maximum FPS in it | Perttu Ahola | 2014-01-06 |
* | Fix objects being selected behind a node | Novatux | 2014-01-02 |
* | Remove FPS from window title | PilzAdam | 2013-12-25 |
* | Check for denied access in itemdef/nodedef/media fetch loop | Kahrl | 2013-12-19 |
* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 |
* | Directional fog + horizon colors, based on sun & moon positions at sunrise / ... | MirceaKitsune | 2013-12-15 |
* | Rewrite client media download and support hash-based remote download | Kahrl | 2013-12-13 |
* | Optimize shaders code. Add settings at compile time. | RealBadAngel | 2013-12-09 |
* | Fix paralax occlusion setting | ShadowNinja | 2013-12-06 |
* | Shaders rework. | RealBadAngel | 2013-12-03 |
* | Show git hash in version string at top left corner of window | Kahrl | 2013-09-28 |
* | Use cached "weather" setting | proller | 2013-09-17 |
* | Fog depend on humidity | proller | 2013-09-17 |
* | Change mainmenu texture handling + small misc changes | Kahrl | 2013-09-11 |
* | Fix selectionbox not honoring anaglyph mode 3d distortion | sapier | 2013-09-05 |
* | Fix enable_fog = false not having any effect when shaders are enabled | Kahrl | 2013-09-03 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Remove farmesh | Kahrl | 2013-08-13 |
* | Add texture pack selection to main menu | Novatux | 2013-08-04 |
* | Fix and improve view range tuner | Perttu Ahola | 2013-08-03 |
* | Make bumpmapping compatible with irrlicht 1.8 | Esteban I. Ruiz Moreno | 2013-07-31 |
* | Weather support | proller | 2013-07-27 |
* | Make range of tools configureable | PilzAdam | 2013-07-20 |
* | Dont play digging sound if not digging | PilzAdam | 2013-07-09 |
* | Add texture bumpmapping feature. | RealBadAngel | 2013-07-04 |
* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 |
* | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl | 2013-07-02 |
* | Fix i18n of some strings. | arsdragonfly | 2013-07-02 |
* | Add support for IPv6 | proller | 2013-06-23 |
* | Play placing sound only if place prediction was successful | PilzAdam | 2013-06-19 |
* | Dont dig or place nodes if interact priv is missing (clientside) | PilzAdam | 2013-06-19 |
* | Add drowning | PilzAdam | 2013-06-19 |
* | Reset dig_time when switching to a tool that cant dig the current node | PilzAdam | 2013-06-13 |
* | Enable word wrapping in profiler IGUIStaticText (freetype needs this) | Kahrl | 2013-06-13 |
* | Play player_damage.ogg when recieving damage and additionally play player_fal... | PilzAdam | 2013-06-12 |
* | Close console when it loses focus but it is still on screen | Esteban I. Ruiz Moreno | 2013-06-05 |
* | Generate debug HUD text with ostringstream instead of snprintf. | Kahrl | 2013-06-01 |
* | Bugfix: Update formname on showing new formspec while already one shown | sapier | 2013-05-26 |
* | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | 2013-05-26 |
* | Predict param2 of facedir nodes and attachment of attached_node nodes | PilzAdam | 2013-05-24 |
* | Add a little animation when changing the wielded item | PilzAdam | 2013-05-20 |
* | Fix regression of world loading caused by 81c863ac | kwolekr | 2013-05-19 |
* | Add mouse_sensitivity option | Esteban I. Ruiz Moreno | 2013-05-13 |
* | Add progress bar to item visuals preloading | Zeg9 | 2013-05-13 |