| Commit message (Expand) | Author | Age |
... | |
* | Fix heart + bubble bar size on different texture packs | sapier | 2014-05-07 |
* | Bugfix: make waypoints respect camera offset | RealBadAngel | 2014-05-05 |
* | Add download rate to media progress bar (non http mode only!) | sapier | 2014-04-29 |
* | Make debug text adjust it's border to the screensize and fix a border update bug | ShadowNinja | 2014-04-27 |
* | Add support for dpi based HUD scaling | sapier | 2014-04-27 |
* | Fix lost pause support in singleplayer | sapier | 2014-04-24 |
* | Fix formspec replacement handling for in game formspecs | sapier | 2014-04-22 |
* | Fix red background missing in deathscreen | sapier | 2014-04-21 |
* | Replace deathscreen by formspec variant | sapier | 2014-04-19 |
* | Fix warnings | proller | 2014-04-19 |
* | Remove liquid_finite and weather | proller | 2014-04-18 |
* | Fix all warnings reported by clang | Sfan5 | 2014-04-15 |
* | Add player:set_eye_offset() by @MirceaKitsune and clean up | BlockMen | 2014-04-12 |
* | Add third person view | BlockMen | 2014-04-12 |
* | Infer ipv6_server from bind_address; fix client connect to IN(6)ADDR_ANY | Kahrl | 2014-04-10 |
* | Cleanup client init states by bumping protocol version | sapier | 2014-04-08 |
* | Performance optimized button to button mask evaluation | sapier | 2014-04-03 |
* | Fix lost change password button | sapier | 2014-04-01 |
* | Normal maps generation on the fly. | RealBadAngel | 2014-03-21 |
* | Fix sound not being played at the correct place. | Novatux | 2014-03-15 |
* | Fix game pause in singleplayer | BlockMen | 2014-03-13 |
* | Fix special characters in pause and message menu | BlockMen | 2014-03-13 |
* | Replace usage of long long with u64/s64 | ShadowNinja | 2014-03-12 |
* | Fix race condition on exit to menu | sapier | 2014-03-09 |
* | Replace pause and message menu by formspec ones | sapier | 2014-03-05 |
* | Fix rendering glitches when far from the center of the map | Novatux | 2014-03-04 |
* | Remove lots of dead code | sapier | 2014-02-07 |
* | Add the option to bind to a specific address | ShadowNinja | 2014-02-05 |
* | Add player:override_day_night_ratio() for arbitrarily controlling sunlight br... | Perttu Ahola | 2014-02-01 |
* | Add player:set_sky() with simple skybox support | Perttu Ahola | 2014-02-01 |
* | New HUD element - waypoint. | RealBadAngel | 2014-01-26 |
* | Prevent placing node when player would be inside new node | BlockMen | 2014-01-15 |
* | Allow vertical axis particle rotation constraint | khonkhortisan | 2014-01-13 |
* | Make MutexQueue use jsemaphore for signaling | sapier | 2014-01-10 |
* | Actually pause singleplayer game in pause menu and use lower maximum FPS in it | Perttu Ahola | 2014-01-06 |
* | Fix objects being selected behind a node | Novatux | 2014-01-02 |
* | Remove FPS from window title | PilzAdam | 2013-12-25 |
* | Check for denied access in itemdef/nodedef/media fetch loop | Kahrl | 2013-12-19 |
* | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | 2013-12-18 |
* | Directional fog + horizon colors, based on sun & moon positions at sunrise / ... | MirceaKitsune | 2013-12-15 |
* | Rewrite client media download and support hash-based remote download | Kahrl | 2013-12-13 |
* | Optimize shaders code. Add settings at compile time. | RealBadAngel | 2013-12-09 |
* | Fix paralax occlusion setting | ShadowNinja | 2013-12-06 |
* | Shaders rework. | RealBadAngel | 2013-12-03 |
* | Show git hash in version string at top left corner of window | Kahrl | 2013-09-28 |
* | Use cached "weather" setting | proller | 2013-09-17 |
* | Fog depend on humidity | proller | 2013-09-17 |
* | Change mainmenu texture handling + small misc changes | Kahrl | 2013-09-11 |
* | Fix selectionbox not honoring anaglyph mode 3d distortion | sapier | 2013-09-05 |
* | Fix enable_fog = false not having any effect when shaders are enabled | Kahrl | 2013-09-03 |