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* Modernize various filesLoic Blot2017-08-18
* Fix typoBlockMen2015-10-26
* Fix compilation under MSVC and remove unnecessary conditional function prototypekwolekr2015-10-24
* Clean up gettext initializationShadowNinja2015-10-15
* gettext.cpp: Fix syntax error when using MSVCjh100012015-09-01
* Use UTF-8 instead of narrowest312015-07-08
* Revert "Only lowercase project name at compile time"sfan52015-04-27
* Only lowercase project name at compile timeShadowNinja2015-04-21
* Fix use of unitialized variable in gettext.cppCraig Robbins2015-03-31
* Fix GetText translation loadingShadowNinja2015-03-27
* Fix gettext on MSVCBlockMen2015-02-12
* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-05
* fixed typo std::encl in src/gettext.cppJakub Vaněk2014-05-24
* Fix unexpected preprocessor directive in gettext.cppIlya Zhuravlev2014-02-04
* Set locale properly when built without gettext supportPerttu Ahola2014-01-09
* Disable localization workaround in serversapier2013-11-11
* Fix win32/msvc i18n (quite UGLY version, blame Microsoft)sapier2013-11-11
class='commitgraph'>* Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil...Perttu Ahola2011-05-31 * Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31 * hopefully fixed the privilege problemsPerttu Ahola2011-05-29 * player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29 * Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22 * Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20 * Improved server commands and added player permissions.Ciaran Gultnieks2011-05-16 * random comment updatesPerttu Ahola2011-04-30 * Optimized map saving and sending (server-side)Perttu Ahola2011-04-26 * Some work-in-progress in hp and mobs and a frightening amount of random fixes.Perttu Ahola2011-04-21 * Some progress on transitioning from MapBlockObject to ActiveObject.Perttu Ahola2011-04-08 * Server: Only send node removal/addition to client if client's player is near ...Perttu Ahola2011-04-06 * Chests work now!Perttu Ahola2011-04-04 * mainly work on object scripting apiPerttu Ahola2011-02-23 * Temporary commit; lots of test code and stuffPerttu Ahola2011-02-21 * Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola2011-02-15 * mapgen stuffPerttu Ahola2011-02-05 * Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28 * OMG! Main Menu!Perttu Ahola2011-01-23 * fixed erroneus handling of many players with no peer existing at same timePerttu Ahola2011-01-18 * minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17