Commit message (Collapse) | Author | Age | |
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* | Add formspec theming using prepended strings | Andrew Ward | 2018-03-28 |
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* | Guard sound manager initialization with "enable_sound" (#7167) | nOOb3167 | 2018-03-26 |
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* | Cleanup sound manager class (#7158) | Loïc Blot | 2018-03-24 |
| | | | | | | | | | | * Cleanup sound manager client * Use some const refs * Use auto on iterators * Drop unused parameters * Move sound_openal.* to client folder * Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly | ||
* | Global initialization of sound using SoundManagerGlobal (#7063) | nOOb3167 | 2018-03-23 |
| | | | | * Global initialization of sound using SoundManagerGlobal | ||
* | GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on ↵ | Loic Blot | 2018-01-05 |
| | | | | | | | StaticText Other enhancements: * C++ friendlyness for addStaticText() -> move to static StaticText::add() | ||
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* Move files around |