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path: root/src/gui/guiFormSpecMenu.cpp
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* Add newline before itemstring in item tooltip (#8213)Wuzzy2019-03-17
* Don't append itemname to itemname in tooltip (#8176)Wuzzy2019-02-09
* Move client-specific files to 'src/client' (#7902)Quentin Bazin2018-11-28
* Android: Improve UI scaling on smaller high-density displays (#7834)stujones112018-11-18
* Move touchscreen input handling to base GUIModalMenu classstujones112018-10-29
* Formspecs: Fix invalid background warningrubenwardy2018-08-20
* Formspecs: Fix missing trim() when checking for no_prepend[]rubenwardy2018-08-15
* Formspecs: Add tooltip element for arearubenwardy2018-08-05
* guiFormspecMenu: Allow fraction values for container[] (#7497)SmallJoker2018-08-04
* Allow enter to select items from combobox's list (#7351)Rob Blanckaert2018-07-28
* Don't show Android edit dialog when tapping read-only field (#7337)Muhammad Rifqi Priyo Susanto2018-05-15
* Formspecs: Allow setting alpha value for the box[] elementThomas--S2018-04-23
* Selected ItemStack: Reduce black magic (#6520)SmallJoker2018-04-03
* Formspecs: Use mouse wheel to pick up and deposit single itemsyou2018-04-02
* Add formspec theming using prepended stringsAndrew Ward2018-03-28
* Fix Android build, but there is a remaining linking issue in guiConfirmRegist...Loic Blot2018-03-11
* Formspecs: Unify textarea and field parsing functions, fix wrong fallback textSmallJoker2018-03-09
* Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot2018-01-20
* Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ...Loic Blot2018-01-20
* [CSM] Add basic HUD manipulation. (#6067)red-0012018-01-20
* Don't recalculate statustext initial color everytime & review fixesLoic Blot2018-01-05
* GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on St...Loic Blot2018-01-05
* Ensure no item stack is being held before crafting (#4779)Luis Cáceres2017-12-06
* Move files to subdirectories (#6599)Vitaliy2017-11-08