Commit message (Collapse) | Author | Age | |
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* | Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ↵ | Loic Blot | 2018-01-20 |
| | | | | | | | | create_formspec_menu) * Move profilergraph to dedicated files * Move nodePlacementPrediction to Game class * Rename create_formspec_menu to GUIFormSpecMenu::create | ||
* | [CSM] Add basic HUD manipulation. (#6067) | red-001 | 2018-01-20 |
| | | | | | | * [CSM] Add basic HUD manipulation. Workaround for on_connect not working right now. | ||
* | Don't recalculate statustext initial color everytime & review fixes | Loic Blot | 2018-01-05 |
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* | GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on ↵ | Loic Blot | 2018-01-05 |
| | | | | | | | StaticText Other enhancements: * C++ friendlyness for addStaticText() -> move to static StaticText::add() | ||
* | Ensure no item stack is being held before crafting (#4779) | Luis Cáceres | 2017-12-06 |
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* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* Move files around |