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path: root/src/guiEngine.cpp
Commit message (Collapse)AuthorAge
* Remove ugly curl struct pointer from jsonFetchValue signaturesapier2014-06-19
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* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-14
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* Organize builtin into subdirectoriesShadowNinja2014-05-07
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* Fix code style of async APIShadowNinja2014-04-27
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* Remove dependency on marshal and many other async changesShadowNinja2014-04-27
| | | | | | | | | | | | This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes
* Fix formspec replacement handling for in game formspecssapier2014-04-22
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* Bunch of small fixes (coding style, very unlikely errors, warning messages)sapier2014-04-19
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* Send long announce as POST, show OS in useragentproller2014-01-07
| | | | | Add lag reporting to masterserver (average dtime) StyledWriter -> FastWriter in masterserver announce
* Replace any direct curl usage by httpfetchsapier2013-12-13
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* Implement search tab and version pickersapier2013-12-11
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* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
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* Correct useragent in http queriesproller2013-11-06
| | | | Net struct init
* Fix invalid usage of texture->getSize() where actually ↵sapier2013-11-03
| | | | texture->getOriginalSize() was meant
* Show git hash in version string at top left corner of windowKahrl2013-09-28
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* Change mainmenu texture handling + small misc changesKahrl2013-09-11
| | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
* Allow SIGINT to kill mainmenu againKahrl2013-08-19
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* Add translation for main menusapier2013-08-17
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Play sounds/main_menu.ogg in menuPilzAdam2013-07-28
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* merge mainmenu_helper.lua to misc_helpers.luasapier2013-07-22
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* Masterserver mods announse, ipv6, better curl errorsproller2013-07-13
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* Fix many formspec menu bugssapier2013-07-07
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* Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new ↵kwolekr2013-07-03
| | | | worlds not saving index
* Replace C++ mainmenu by formspec powered onesapier2013-07-02