Commit message (Collapse) | Author | Age | |
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* | Fix small memory leaks on shutdown | sapier | 2014-06-20 |
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* | Remove ugly curl struct pointer from jsonFetchValue signature | sapier | 2014-06-19 |
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* | Fix regression dirt texture not beeing default in non cloud menu | sapier | 2014-06-14 |
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* | Organize builtin into subdirectories | ShadowNinja | 2014-05-07 |
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* | Fix code style of async API | ShadowNinja | 2014-04-27 |
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* | Remove dependency on marshal and many other async changes | ShadowNinja | 2014-04-27 |
| | | | | | | | | | | | | This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes | ||
* | Fix formspec replacement handling for in game formspecs | sapier | 2014-04-22 |
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* | Bunch of small fixes (coding style, very unlikely errors, warning messages) | sapier | 2014-04-19 |
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* | Send long announce as POST, show OS in useragent | proller | 2014-01-07 |
| | | | | | Add lag reporting to masterserver (average dtime) StyledWriter -> FastWriter in masterserver announce | ||
* | Replace any direct curl usage by httpfetch | sapier | 2013-12-13 |
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* | Implement search tab and version picker | sapier | 2013-12-11 |
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* | Fix modstore/favourites hang by adding asynchronous lua job support | sapier | 2013-11-29 |
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* | Correct useragent in http queries | proller | 2013-11-06 |
| | | | | Net struct init | ||
* | Fix invalid usage of texture->getSize() where actually ↵ | sapier | 2013-11-03 |
| | | | | texture->getOriginalSize() was meant | ||
* | Show git hash in version string at top left corner of window | Kahrl | 2013-09-28 |
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* | Change mainmenu texture handling + small misc changes | Kahrl | 2013-09-11 |
| | | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0". | ||
* | Allow SIGINT to kill mainmenu again | Kahrl | 2013-08-19 |
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* | Add translation for main menu | sapier | 2013-08-17 |
| | | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp | ||
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Play sounds/main_menu.ogg in menu | PilzAdam | 2013-07-28 |
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* | merge mainmenu_helper.lua to misc_helpers.lua | sapier | 2013-07-22 |
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* | Masterserver mods announse, ipv6, better curl errors | proller | 2013-07-13 |
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* | Fix many formspec menu bugs | sapier | 2013-07-07 |
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* | Lua main menu: Fix crash on init lua error, mapgen dropdown index, and new ↵ | kwolekr | 2013-07-03 |
| | | | | worlds not saving index | ||
* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 |