Commit message (Collapse) | Author | Age | |
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* | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr | 2015-05-19 |
| | | | | | | Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators | ||
* | Replace std::list to std::vector into tile.cpp (m_texture_trash) and move ↵ | Loic Blot | 2015-03-05 |
| | | | | tile.hpp to src/client/ | ||
* | Implement proper font handling | sapier | 2014-11-30 |
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* | Fix regression dirt texture not beeing default in non cloud menu | sapier | 2014-06-14 |
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* | Fix code style of async API | ShadowNinja | 2014-04-27 |
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* | Fix modstore/favourites hang by adding asynchronous lua job support | sapier | 2013-11-29 |
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* | Change mainmenu texture handling + small misc changes | Kahrl | 2013-09-11 |
| | | | | | | | | | | | | | | Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0". | ||
* | Allow SIGINT to kill mainmenu again | Kahrl | 2013-08-19 |
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* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
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* | Play sounds/main_menu.ogg in menu | PilzAdam | 2013-07-28 |
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* | Replace C++ mainmenu by formspec powered one | sapier | 2013-07-02 |