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guiEngine.h
Commit message (
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Author
Age
*
Isolate irrlicht references and use a singleton (#6041)
Loïc Blot
2017-06-26
*
C++11 cleanup on constructors guiEngine (#6036)
Vincent Glize
2017-06-24
*
C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...
Loïc Blot
2017-06-16
*
Fix various performance issues reported by cppcheck (#5628)
Loïc Blot
2017-04-21
*
Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)
Loïc Blot
2017-04-20
*
[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)
Loïc Blot
2017-03-13
*
Remove top left minetest watermark
est31
2016-07-03
*
Initial Gamepad support
est31
2016-06-03
*
Add colored text (not only colored chat).
Ekdohibs
2016-05-31
*
Replace instances of std::map<std::string, std::string> with StringMap
kwolekr
2015-05-19
*
Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...
Loic Blot
2015-03-05
*
Implement proper font handling
sapier
2014-11-30
*
Fix regression dirt texture not beeing default in non cloud menu
sapier
2014-06-14
*
Fix code style of async API
ShadowNinja
2014-04-27
*
Fix modstore/favourites hang by adding asynchronous lua job support
sapier
2013-11-29
*
Change mainmenu texture handling + small misc changes
Kahrl
2013-09-11
*
Allow SIGINT to kill mainmenu again
Kahrl
2013-08-19
*
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
*
Play sounds/main_menu.ogg in menu
PilzAdam
2013-07-28
*
Replace C++ mainmenu by formspec powered one
sapier
2013-07-02