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Commit message (Expand)AuthorAge
* Isolate irrlicht references and use a singleton (#6041)Loïc Blot2017-06-26
* C++11 cleanup on constructors guiEngine (#6036)Vincent Glize2017-06-24
* C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot2017-06-16
* Fix various performance issues reported by cppcheck (#5628)Loïc Blot2017-04-21
* Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot2017-04-20
* [CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot2017-03-13
* Remove top left minetest watermarkest312016-07-03
* Initial Gamepad supportest312016-06-03
* Add colored text (not only colored chat).Ekdohibs2016-05-31
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-19
* Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot2015-03-05
* Implement proper font handlingsapier2014-11-30
* Fix regression dirt texture not beeing default in non cloud menusapier2014-06-14
* Fix code style of async APIShadowNinja2014-04-27
* Fix modstore/favourites hang by adding asynchronous lua job supportsapier2013-11-29
* Change mainmenu texture handling + small misc changesKahrl2013-09-11
* Allow SIGINT to kill mainmenu againKahrl2013-08-19
* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
* Play sounds/main_menu.ogg in menuPilzAdam2013-07-28
* Replace C++ mainmenu by formspec powered onesapier2013-07-02