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path:
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guiInventoryMenu.cpp
Commit message (
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Author
Age
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Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2012-01-02
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+ middle-click now empties the inventory slot properly
Mark Holmquist
2011-12-02
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Enable simple drag and drop in inventory
Perttu Ahola
2011-12-01
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Inventory move-to-slot hilighting
Perttu Ahola
2011-12-01
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Clean InventoryItem interface a bit
Perttu Ahola
2011-11-29
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Create framework for getting rid of global definitions of ↵
Perttu Ahola
2011-11-29
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node/tool/item/whatever types
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Improve inventory debug output
Perttu Ahola
2011-10-17
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Header file tweaking; mainly for speed
Perttu Ahola
2011-10-12
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Middle mouse click will move 10 items around at a time.
JacobF
2011-08-25
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Inventory transparency; very loosely based on sapier's commits.
Perttu Ahola
2011-08-23
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Also contains some commented-out code for testing out different looks in the future.
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Overhaul the input system
Giuseppe Bilotta
2011-08-22
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This allows us to map the keys which are not considered in irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
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moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
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Added key configuration in the configuration file.
Perttu Ahola
2011-05-14
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set GUIInventoryMenu to be scaled according to the height of the window (not ↵
Perttu Ahola
2011-04-09
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width)
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changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-05
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Chests work now!
Perttu Ahola
2011-04-04
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new hotbar, more minecraft-like
Perttu Ahola
2011-02-14
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OMG! Main Menu!
Perttu Ahola
2011-01-23
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better caves
Perttu Ahola
2010-12-25
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disconnect method to connection to be used instead of just timing out
Perttu Ahola
2010-12-24
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redoing gui stuff
Perttu Ahola
2010-12-23
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crafting system!
Perttu Ahola
2010-12-22
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just savin'
Perttu Ahola
2010-12-22
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missing files
Perttu Ahola
2010-12-22