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guiInventoryMenu.h
Commit message (
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Author
Age
*
Update inventory menu from formspec on-the-fly
Perttu Ahola
2012-06-03
*
Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point valu...
Perttu Ahola
2012-06-03
*
Reshape inventory menu code
Perttu Ahola
2012-06-03
*
Inventory menu (with dragging) improved. Crafting is now handled via a IACTIO...
Kahrl
2012-01-22
*
Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit anno...
Kahrl
2012-01-13
*
The huge item definition and item namespace unification patch (itemdef), see ...
Kahrl
2012-01-12
*
Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
2012-01-02
*
Inventory move-to-slot hilighting
Perttu Ahola
2011-12-01
*
Create framework for getting rid of global definitions of node/tool/item/what...
Perttu Ahola
2011-11-29
*
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-18
*
changed node metadata format to better accomodate future needs and problems
Perttu Ahola
2011-04-05
*
Chests work now!
Perttu Ahola
2011-04-04
*
new hotbar, more minecraft-like
Perttu Ahola
2011-02-14
*
OMG! Main Menu!
Perttu Ahola
2011-01-23
*
better caves
Perttu Ahola
2010-12-25
*
redoing gui stuff
Perttu Ahola
2010-12-23
*
crafting system!
Perttu Ahola
2010-12-22
*
just savin'
Perttu Ahola
2010-12-22
*
missing files
Perttu Ahola
2010-12-22