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path: root/src/guiKeyChangeMenu.h
Commit message (Expand)AuthorAge
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* Singleplayer: Pause game in the key change dialogSmallJoker2017-08-07
* Cpp11 initializers 2 (#5999)Loïc Blot2017-06-17
* Pass clang-format on various cpp/header files (#5559)Loïc Blot2017-04-23
* Reduce gettext wide/narrow and string/char* conversionsShadowNinja2015-02-05
* fix memory leaks introduced by invalid gettext usagesapier2013-04-07
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboardPerttu Ahola2012-09-01
* A bunch of GUIKeyChangeMenu fixesThomas Lauro2012-09-01
* Optimize headersPerttu Ahola2012-06-17
* Properly and efficiently use split utility headersPerttu Ahola2012-06-17
* Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola2012-06-05
* World creation button and dialog and functionalityPerttu Ahola2012-03-13
* Chat console, including a number of rebases and modifications.Kahrl2012-03-10
* Add IDropAction and related stuffKahrl2011-11-29
* Introduce hotkey for calling up a command windowGiuseppe Bilotta2011-08-22
* Overhaul the input systemGiuseppe Bilotta2011-08-22
* Clean up key names handlingGiuseppe Bilotta2011-08-12
* Keys should be s32, not u32Giuseppe Bilotta2011-08-08
* marked strings as translationConstantin Wenger2011-08-05
* set some more text to gettext and updated po filesConstantin Wenger2011-07-30
* Removed remaining -delta referencesPerttu Ahola2011-07-30
* added new submenu for key assignmentteddydestodes2011-06-01