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guiKeyChangeMenu.h
Commit message (
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Author
Age
*
Cleanup various headers to reduce compilation times (#6255)
Loïc Blot
2017-08-16
*
Singleplayer: Pause game in the key change dialog
SmallJoker
2017-08-07
*
Cpp11 initializers 2 (#5999)
Loïc Blot
2017-06-17
*
Pass clang-format on various cpp/header files (#5559)
Loïc Blot
2017-04-23
*
Reduce gettext wide/narrow and string/char* conversions
ShadowNinja
2015-02-05
*
fix memory leaks introduced by invalid gettext usage
sapier
2013-04-07
*
Update Copyright Years
Sfan5
2013-02-24
*
Change Minetest-c55 to Minetest
PilzAdam
2013-02-24
*
Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboard
Perttu Ahola
2012-09-01
*
A bunch of GUIKeyChangeMenu fixes
Thomas Lauro
2012-09-01
*
Optimize headers
Perttu Ahola
2012-06-17
*
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-17
*
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-06-05
*
World creation button and dialog and functionality
Perttu Ahola
2012-03-13
*
Chat console, including a number of rebases and modifications.
Kahrl
2012-03-10
*
Add IDropAction and related stuff
Kahrl
2011-11-29
*
Introduce hotkey for calling up a command window
Giuseppe Bilotta
2011-08-22
*
Overhaul the input system
Giuseppe Bilotta
2011-08-22
*
Clean up key names handling
Giuseppe Bilotta
2011-08-12
*
Keys should be s32, not u32
Giuseppe Bilotta
2011-08-08
*
marked strings as translation
Constantin Wenger
2011-08-05
*
set some more text to gettext and updated po files
Constantin Wenger
2011-07-30
*
Removed remaining -delta references
Perttu Ahola
2011-07-30
*
added new submenu for key assignment
teddydestodes
2011-06-01