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path: root/src/hud.cpp
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* Add support for using textures in hotbarBlockMen2013-08-25
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* Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl2013-08-14
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* Remove texture atlas / AtlasPointer, rename getTextureRaw to getTextureKahrl2013-07-02
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* Add drowningPilzAdam2013-06-19
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* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-26
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* Minor hud.cpp cleanupkwolekr2013-04-25
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* Ability to change the crosshair using texturesEsteban I. Ruiz Moreno2013-04-25
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* Generalize hud_builtin_enable into hud_set_flagskwolekr2013-04-25
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* Added support to disable built-in HUD elementsDiego Martínez2013-04-24
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* Added offset support for HUD itemsDiego Martínez2013-04-23
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* Added support for alignment in HUD itemsDiego Martínez2013-04-23
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* Add direction parameter to statbars in HUD APIkwolekr2013-04-20
| | | | Fix health bar overlap when a larger texture is used
* Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr2013-04-18