| Commit message (Expand) | Author | Age |
* | Readd basic_debug as a HUD flag (#12020) | Lars Müller | 2022-03-05 |
* | Add bold, italic and monospace font styling for HUD text elements (#11478) | sfan5 | 2021-07-27 |
* | Minimap as HUD element with API control | Pierre-Yves Rollo | 2020-10-04 |
* | Add compass HUD element (#9312) | EvidenceB | 2020-08-29 |
* | Fix precision not working in hud_change (#10186) | Lars Müller | 2020-08-12 |
* | Add support for statbar “off state” icons (#9462) | Wuzzy | 2020-05-11 |
* | Improve waypoints and add image variant (#9480) | Lars Müller | 2020-04-11 |
* | Add z-index management to HUD | Pierre-Yves Rollo | 2019-12-06 |
* | Minimap: Fix radar restriction broken by 9649e47 | SmallJoker | 2019-02-23 |
* | Fix last clang-tidy reported problems for performance-type-promotion-in-math-fn | Loic Blot | 2018-04-03 |
* | [CSM] Add basic HUD manipulation. (#6067) | red-001 | 2018-01-20 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | Statbars: fix incorrect half-images in non-standard orientations (fixes #6198) | Nathanaël Courant | 2017-08-27 |
* | Add clientside translations. | Ekdohibs | 2017-08-24 |
* | Optimize headers (part 2) (#6272) | Loïc Blot | 2017-08-18 |
* | Modernize various files (part 2) | Loic Blot | 2017-08-18 |
* | Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088) | Loïc Blot | 2017-07-02 |
* | Isolate irrlicht references and use a singleton (#6041) | Loïc Blot | 2017-06-26 |
* | hud.cpp: fix wrong indent in drawItem | Loïc Blot | 2017-06-19 |
* | Cpp11 initializers 2 (#5999) | Loïc Blot | 2017-06-17 |
* | Use thread_local instead from some static settings (#5955) | Loïc Blot | 2017-06-11 |
* | Do not shade inventory items with textures (#5869) | Dániel Juhász | 2017-06-01 |
* | Time: Change old `u32` timestamps to 64-bit (#5818) | SmallJoker | 2017-05-26 |
* | Add option to use neither node highlighting nor outlining | ezhh | 2017-05-15 |
* | Clean up getTime helpers | ShadowNinja | 2017-04-28 |
* | Soft node overlay (#5186) | Dániel Juhász | 2017-04-21 |
* | Hardware coloring for itemstacks | Dániel Juhász | 2017-04-08 |
* | Environment & IGameDef code refactoring (#4985) | Ner'zhul | 2017-01-09 |
* | Halo: Highlight selected face | RealBadAngel | 2016-11-12 |
* | Escape more strings: formspecs, item descriptions, infotexts... | Ekdohibs | 2016-04-24 |
* | Fix inventory hud scaling | rubenwardy | 2016-04-12 |
* | Fix hotbar placement on displays with low screen density | PilzAdam | 2016-04-11 |
* | Hud: Cache hud_scaling, fix minor style issues | kwolekr | 2016-04-10 |
* | Hud: Fix offset being ignored by inventory bar | rubenwardy | 2016-04-10 |
* | Use single box for halo mesh | RealBadAngel | 2016-02-11 |
* | Cleanup selection mesh code, add shaders for halo and selection boxes | RealBadAngel | 2016-02-08 |
* | small drawItemStack cleanup | est31 | 2016-02-08 |
* | Use meshes to display inventory items | RealBadAngel | 2016-02-07 |
* | Change i++ to ++i | David Jones | 2015-08-25 |
* | Use UTF-8 instead of narrow | est31 | 2015-07-08 |
* | Move globals from main.cpp to more sane locations | Craig Robbins | 2015-04-01 |
* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 |
* | Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til... | Loic Blot | 2015-03-05 |
* | Hud: Modify Y-positioning of health/breath starbars to prevent overlapping wi... | kwolekr | 2015-02-08 |
* | Split gui_scaling to gui_scaling + hud_scaling as those elements need differe... | sapier | 2015-01-09 |
* | Fix MSVC build | SmallJoker | 2014-12-05 |
* | Make hud use fontengine too | sapier | 2014-11-30 |
* | Add support for Android 2.3+ | sapier | 2014-06-29 |
* | Support for scalable font and gui elements | sapier | 2014-06-22 |
* | Small cleanup of hud add/remove code | sapier | 2014-05-31 |